So they made those melee weapons as rare as Headhunter/MB? Does their power increase justify that rarity?
That quality is for socketed support gems only.
If i understood it right a Hexblast QoL buff even with a slight high end dmg nerf could be pretty cool.
Mines! Or, I guess you could do traps, but why would you?Hexblast QoL was sadly DoA with a 1 second cast time with no way to sidestep it with triggers. So dumb.
Feels like this whole league will depend on wether or not the league mechanic works out or not.
Very slim pickings other than the league
Mines! Or, I guess you could do traps, but why would you?
Gonna flesh out a non-crit poison trickster once PoB is updated. That being said, the damage is not that much different from Forbidden Rite(on a 1 hp mine/trap) if you assume 6 projectiles hit. I don't know if there's actually anything new here. Gonna have to lean heavily into Impending Doom somehow.
I don't think so. I still have to test some of the mechanics, there are some threads to pick through on POEBuilds subreddit too. But from what I've gleaned of others' testing is that Blasphemy will not be good enough due to the server tick rate. They've also stated that curse on hit will function just fine.Does Blasphemy reapply the hex after it's removed by hexblast?
If you're doing traps/mines isn't seismic trap just better?
Can't use battlemage or any other trigger for that matter.I wonder if battlemage will work for the frost sentinels thing? I've got no idea how it's really going to work given it's a spell with the melee tag.
Marohi sounds like a good start with it though given it doesn't care about attack speed at all and it should be able to use the pulverize link no?
Marohi is a good start, though you have to deal with the accuracy penalty. Most Inquisitors that abuse Heatshiver will start with that but then drop it because wand/shield + inevitable judgment is usually better than marohi + battlemage. Buffed marohi might change that, but I don't think it was that close.I wonder if battlemage will work for the frost sentinels thing? I've got no idea how it's really going to work given it's a spell with the melee tag.
Marohi sounds like a good start with it though given it doesn't care about attack speed at all and it should be able to use the pulverize link no?
Marohi is a good start, though you have to deal with the accuracy penalty. Most Inquisitors that abuse Heatshiver will start with that but then drop it because wand/shield + inevitable judgment is usually better than marohi + battlemage. Buffed marohi might change that, but I don't think it was that close.
Unsure. Was doing some math on them and they may be similar/potentially more damage than Conc path totems at the high end. HONESTLY I'm thinking of starting them as a Chieftain, but I may play SSF this league so I can't count on finding a Brutus Lead Sceptre (Str Stacking is top end for this type of build), but could also budget start with Facebreakers. Problem is you need to find flat phys which can be a problem unless you run petrified blood and bloodthirst as you'll potentially have big hp, but no weapon sockets can suck as you really need something in every slot available.Xevy Quick impression on the following - if I leaguestart Volcanic Fissue Totems am I going to have a bad time
I don't think so. I still have to test some of the mechanics, there are some threads to pick through on POEBuilds subreddit too. But from what I've gleaned of others' testing is that Blasphemy will not be good enough due to the server tick rate. They've also stated that curse on hit will function just fine.
I think everyone talks up Seismic from the context of early league. When you can dump a whole bunch on a boss and run around like an idiot, yes, Seismic is better. From a sustained DPS standpoint...I have no clue. I can't figure out a sane model for Seismic. I haven't given it TOO much thought however because fuck trap arming time. Also, you're pigeon holed into Saboteur and I think other ascendancies have much more to offer.
It works with traps/mines because you allways throw more than 1Curse on hit doesn't work very well for Hexblast because the mapping is shit. Once you start one shotting the mobs with the initial hexblast hit, the curse never gets applied so there's no aoe explosion. Curse on hit works fine for stuff you don't kill in 1 hit but if you are doing mines/traps, plan for a blasphemy aura.
Unideal because you need curse on hit for single target. And I'd rather not have to pay the mana reservation cost for blasphemy. I was also hoping to take advantage of Impending Doom, and since that would have to go on the blasphemied curse, that makes it even more expensive. Profane Proxy might be the best option here if you're running Skitterbots. Otherwise, Heretic's Veil?Curse on hit doesn't work very well for Hexblast because the mapping is shit. Once you start one shotting the mobs with the initial hexblast hit, the curse never gets applied so there's no aoe explosion. Curse on hit works fine for stuff you don't kill in 1 hit but if you are doing mines/traps, plan for a blasphemy aura.