Xevy
Log Wizard
- 8,956
- 4,221
Some cool shit. Sabo finally brought up for the depths of the ascendancy classes to be viable for more than mines or traps. First think I thought was Sabo Slinger could be pretty badass. Never played them, so could be fun but I need to teach myself NOT to start what I want to play, but play what I know will work then switch later. The PoE Launch way.
Some nerfs to stuff like Molten Shell but all within reason. The steel skills got gutted early which is funny, because they were super powerful, but mostly just for leveling.
Abyss/Breach stuff looks good. The Abyss reworks are really, really good. Abyss jewel stacking Scions back on the menu!
Almost no minion changes at all. Weird. Severed got reworked so not sure where it lies as a buff or nerf. No spectre love, unfortunately. Not looking for the OP power of years ago, but having them able to do bosses reliably with good investment would've been nice.
Bunch of the new passive masteries look really cool. The life node for chests without health is huge for unique chest users. Tabula red map users rejoice! Fleshcrafter may not work because it has "life" in the wording of the conversions so that could suck.
The Crucible system itself looks like a glorious RNG clusterfuck with no trade viability. I love it. Sanctum 2.0 let's fucking gooooo!
Already think Spec Shield Throw Raider with a juicy stat stick and a big dick 2k Evasion 750 ES shield or some shit with what's possible. Cool stuff.
Some nerfs to stuff like Molten Shell but all within reason. The steel skills got gutted early which is funny, because they were super powerful, but mostly just for leveling.
Abyss/Breach stuff looks good. The Abyss reworks are really, really good. Abyss jewel stacking Scions back on the menu!
Almost no minion changes at all. Weird. Severed got reworked so not sure where it lies as a buff or nerf. No spectre love, unfortunately. Not looking for the OP power of years ago, but having them able to do bosses reliably with good investment would've been nice.
Bunch of the new passive masteries look really cool. The life node for chests without health is huge for unique chest users. Tabula red map users rejoice! Fleshcrafter may not work because it has "life" in the wording of the conversions so that could suck.
The Crucible system itself looks like a glorious RNG clusterfuck with no trade viability. I love it. Sanctum 2.0 let's fucking gooooo!
Already think Spec Shield Throw Raider with a juicy stat stick and a big dick 2k Evasion 750 ES shield or some shit with what's possible. Cool stuff.