Has it always been the case that if you target some place in the top left or top right corners of your screen that a ability won't be used or am i bugged somehow?
I tried switching between vulcan and dx11 and between windowed fullscreen and fullscreen to no apparent effect.
I noticed it cause i'm plaing tornado shot so it matters where and how far out i aim. Also causes dropped inputs for say flame dash to deadly effect if i just so happen to have the mouse in the wrong place.
My representation isn't exact but the dead zone is definetly bigger on the right side in this location but it seems to vary from place to place. But there's always some amount of dead zone in the top left and top right of my screen.
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