I just started playing PoE and decided to look at the numerous builds posted on their forums. Is there a FAQ explaining how to read this nonsense? I'm having a seizure with all the acronyms. And I can't seem to find a clear explanation how to work through a particular build's tree. Most guides are showing a complete tree "at level 98" which doesn't help much when trying to understand which direction I go first.
As far as build go, basically I'm looking for something that's fun, beginner friendly, and relatively face-roll. Don't care about the class.
Just pick someone who looks cute on the sign in screen to you. Play them for a while and pick whatever on the skill tree. Then you can pick out a build when it makes a little more sense. Just because you pick them and start playing doesn't mean you're set with them forever, and in most cases will likely start another/more than another along the way.
The POE wiki helps a lot.
The forums will have builds labeled new player friendly or cheap friendly. Some builds look fantastic, but require more time/currency (in game money) that most people will get to make it work. Just pick up gear along the way that looks like an improvement. GET A LOOT FILTER. It will save you a lot of time picking up crap. Hide most of that. Then one thing you do have to watch along the way read the gem descriptions as some attack gems and such only work with certain weapons. Like leap slam which is a great movement skill to jump over stuff and onto stuff, won't work with claw weapons. Even if you don't understand a lot of the stuff on the gem description look at the "works with XXX" weapons and either use that type of weapon or it won't work, or get another type of gem.
Neversink loot filter. Opions in game, UI, loot filter at the bottom, start with the regular selection which shows more stuff and is geared toward new players. Don't use the strict until you get into the game and know what to pass by and such. The loot filter will either show/hide the massive amounts of loot. If you didn't have a loot filter eventually you would have 50 or more items to sort thru on a boss kill.
Releases · NeverSinkDev/NeverSink-Filter · GitHub
Different builds will have differnt ideas of what fun is. I like face tanking, running up to a boss and sitting in his face and killing him. The lazy man's way. Others like the more "delicate" way of killing a boss, listening for the moments to move out of the way, look for signs of him doing XX attack and avoiding it. Either can get to the very end game. Play a while and decide what style (of many) you like.
This is only my second league but I play a lot. A lvl 98 is a long way out. I would say 90-92ish is about the top end for a lot of people. Some less some more. But the percentage of people who reach 98 in a league is probably pretty low. Just because a build shows a tree out to 98 or 100 doesn't mean you have to go to 98. My build I'm running shows a full tree out to 100, but he has the in game tree builder linked at 30, 50, 70 so you get an idea of how to progress. By the time you near the end you will know which of those you have left to go toward, and they aren't set in stone. You get refund points along the way like 20ish extra skill points thru quest. Also you can pick up regret orbs along the way that will also refund skill points. So you can use some points while leveling and refund them when you no longer need them and put them into something else. It's pretty open.
You may find links to build in the threads with a "path of building" link. Path of building is an app out of game that allows you to play with builds, trees, change out equipment, gems and such. Lot of the builds will have links so you can import that into path of building to look at or use as you level. It's not mandatory, but it helps if you get into the game.
Leveling in the grand scheme of things is only a small part of the game. Once you finish the first 10 storyline acts you start mapping the atlas. That's where a lot of the game is centered. Starts at lvlish 70 or so.