Question to you guys: What part of levelling a new char is most difficult or frustrating?
Well, speaking league start over, I'd put it in this order, mind you that I'm not as experienced as some of you here:
1. Leveling your masters to 8 and having to re-design your hideout. Why sell all this stuff to spiff up your hideout when its all wasted. No one plays standard really. There's no reason this should not carry account wide and league wide.
2. Going through story again. This isn't so bad, really, but the thing I really dislike about it is that there's nothing that exists to avoid it. A solution to this would honestly be to have the map system (with level 1-64 maps) available at level 1 for leagues only and only for characters who have completed the story once. To go through this whole thing, every fucking league, is a fucking killer on my soul.
3. Re-doing the trials every time. This is stupid too. These trials are all trivial and just time wasters. Pull this lever, go over here, pull this one, walk in a gate, pull this, click this, etc. It's dumb. This should also be account wide and league wide.
4. Your stash, while should be cleared every league, should retain the tab settings from standard when you start a new league. Not a problem generally, but its still 10 minutes I have to waste moving shit around.