Map sustain shouldn't be an issue. With all the currency you'll be getting from delve/incursion you can buy t15/16's. It's possible to sustain making sure you constantly use sextants/etc but that's too much effort for me. I'd rather just alc and go.
Is the early game in this just really hard to get into or is it just me? I keep hearing that the end game is great, but making it through the first few acts has been a slog.
Is the early game in this just really hard to get into or is it just me? I keep hearing that the end game is great, but making it through the first few acts has been a slog.
The problem that zombiewizardhawk has, and that I have experienced also, is that buying maps is not sustaining and it is a pain in the fucking ass when you cannot reliably get even 1 map to drop that is +/- 1 tier from your current map once you get into reds if you just alch and go. I am not complaining or even saying that it is a deal breaker, but if they tweaked their formula to have a greater than 50% chance to drop the first same tier map every time you went mapping then it would help a ton. That or have Zana offer 1 red map a day or have her daily be equal to the highest tier (white, yellow, red) that you have completed. At least then it wouldn't be like punching yourself in the dick when you run 10 red maps and get back 2 reds and a fuck ton of yellows.
The expansion before that Incursion had a fuckton of maps too in the temple shit.I totally agree. While I get that T15-16 maps are supposed to be rare "end game" items, dropping 15-20C on a map that takes only 3-5 minutes to run to sustain just doesn't feel good and is not fun. On the other hand with Delve/Incursions and general power creep currency is flowing free-er than ever so it's definitely much more palatable now. Prior to Delve, it must have been a major pain in the ass on how SSF players could even sustain higher tier maps.
I totally agree. While I get that T15-16 maps are supposed to be rare "end game" items, dropping 15-20C on a map that takes only 3-5 minutes to run to sustain just doesn't feel good and is not fun. On the other hand with Delve/Incursions and general power creep currency is flowing free-er than ever so it's definitely much more palatable now. Prior to Delve, it must have been a major pain in the ass on how SSF players could even sustain higher tier maps.
The expansion before that Incursion had a fuckton of maps too in the temple shit.
Was just referring to the part about SSF and prior to Delve, was more like prior to Incursion. On the actual changes for next patch, we'll see how it goes, I don't expect miracles for high tier maps unless they change their philosophy though, they've been pretty set on making sure people can run red maps only overall, but T15-16 still being rare-ish so you can't sustain running only them, at least without trading for them(in which case it's pretty easy to sustain if you sell currency and shit constantly).Agreed, but buying and selling maps cannot count as 'sustain' when it takes a ton of time to just go and search, then message, then party, then trade, then alch, then run. That is just a pain.
I agree, but to get the red maps to drop in temple you have to have a red level map Incursion to set the temple level; which means that if she offers red level incursions as daily quests then we are good, but if we just have to find her in red maps we have the Zana issue all over again.
Yeah, I don't really chisel until I hit T14s with T16s unlocked, usually have around a hundred chisels when I get to that point just from picking them up throughout the game. You really need to spend a buttload of cash to sustain T16s, so if that's a goal you need to prepare accordingly by not having a character that dies all the time when running various mods, and enough currency to burn to reroll/chisel/sextant all of them.
You guys aren't going to sustain T16's easily unless you are doing influence + sextants + fragments + 100%/30% rolling your maps + shaping your atlas. If you do those things though not only will you sustain them you'll fill a quad tab of them weekly.
I don't think any of us are talking about sustaining on 15s or 16s; we are talking about sustaining on reds in general. It is crazy how many times I will buy a dozen or so 14s and 13s and end up with fifty 8-10s and maybe a few 11s.
Depends on build, and also you can roll the absolute worst mods ever on them once elder guardians are there to replace the normal ones. I was mostly talking about running elder maps and guardian maps being an inconvenience because they are bad xp no matter what you do though. I only run guardians when I absolutely have to.