I really wish while looting it showed you if an attachment could be equiped on a gun like it does when it's in your bag. That's a huge learning curve thing as a new player. I can't figure out what the fuck goes on what
I think some building types are more likely to have better loot and not just spawn density. Look at the long storage garage like structures in Georgepol docks or the docks on military island. I regularly see level 3 items and higher end weapons there. And those buildings have what, 4 or so spawns inside and then the platforms just outside. Then there's the shipping containers in the same areas, usually with good items on top.
So I feel it's more building type that has a quality modifier followed by how many spawns a building may have. Hence why you rarely see anything I'm the Harry Potter/potato houses, whatever you want to call them. As they seem to have maybe 2 to 3 spawn points on the upper level and only 1 or 2 on the lower. Yet you can see anything from pants to a kar98 in them
It does. It shows a graphic of one of the weapons you have equipped and it says like "equip vertical grip to S12k" when you hit F if you don't have the inventory window. You'll figure out attachments pretty quickly. The two "gee which do I use" type of things is mostly SMG nozzles and grips:
SMG compensator: much less recoil. Good for your close quarter combat situations where stealth doesn't matter.
SMG flashhider: less recoil, greatly reduced gun flash. Less useful than Comp or Silencer, but can be a boon in Fog games.
SMG suppressor: less recoil, much quieter. Probably the best for all SMG's. Most smg's are completely silent past 100m with one of these attached.
Vertical grip (reduces vertical recoil): SCAR, SKS, Tommy Gun, Vector
Angled grip (less horizontal and vertical recoil): UMP, M4
Magazines I pretty much always want Ext. Quickdraw> Extended > Quickdraw. Certain guns (Mini14, Vector) benefit immensely from extended mags. The Vector basically requires it as it doubles your capacity from 13 to 26 bullets. Most weapons only go from 30 per magazine to 40 per magazine. Helpful for sprayers like UMP and potentially a lot of extra damage with high damage weapons like AK's.
AR nozzles it's pretty much: Silencer > Compensator > Flash Hider. The only exception is during fog games I'd take a flash hider over a compensator.
Sniper nozzles: Silencer>>>> Compensator (EXCEPT BOLT ACTION RIFLES) > Flash Hider. This is where Flash Hider and Compensators can be considered even. Compensators do nothing for bolt-action as your aim is reset per bolt. Flash hiders are inherently good because as a sniper you want to reduce your exposition to the enemy as much as possible. Certain weapons like the SKS benefit from compensators though because you can spray that as fast as you click. You'll almost always want a suppressor though as muffling your shots is the greatest boon you can have in this game.
That was disproved by the devs. But considering military has a spawn every ten feet roughly over its whole expanse you just get more shots at it spawning.
I'm just going to spam school all day, until I get good enough to live
This is what everyone tells me, just land at the school or military base, dont worry if you die, just get a gun and practice with recoil on different gun. I usually duo with a buddy, and when we play, thats what we do for the first 30 min or so, just school over and over and over, then we either go to powerplant,roznok or Georgio crates after.I'm just going to spam school all day, until I get good enough to live
Dropped in Pochinki last night a few times. There was one game where after a few minutes I killed a guy that plowed into my house, and then 4 more guys came one by one to the house to try to kill me. How the fuck none of them ended up fighting outside I have no idea. Last guy finally got me because I was still trying to reload and med from the guy before. Felt pretty crazy
I feel uncomfortable with the shotguns in situations like that. 2 shots isn't a lot when you suck, and reload takes forever. I'd much rather have an SMG
Dropped in Pochinki last night a few times. There was one game where after a few minutes I killed a guy that plowed into my house, and then 4 more guys came one by one to the house to try to kill me. How the fuck none of them ended up fighting outside I have no idea. Last guy finally got me because I was still trying to reload and med from the guy before. Felt pretty crazy
I feel uncomfortable with the shotguns in situations like that. 2 shots isn't a lot when you suck, and reload takes forever. I'd much rather have an SMG