Hey Furst or whoever has pull on this server. Me and my room mate are going to give it a go but we need an exemption. I PMed Boragar as instructed but haven't heard anything. Anything else I can do?
I let Boragar know, he said he would get back to you asap !
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Hi everyone ! I just wanted to give you all a small update on what has been going on lately
Our server has introduced Hot Zones, to give the people who do not want to keep going to the same leveling spots some diversity. They will be rotating/switching ever so often, and their status can be reviewed here:
ZEMS for this Server Project 2002
After completing our Loot Revamp prior to launching the server, numerous DB reworks have followed, and we can now say with confidence that we have the most accurate Database out there behind Project 1999.
We are currently in the process of revamping all Classic dungeon spawn groups, we are not happy with the state of many of them yet - Zones with higher ZEMs are being primarily targeted right now, but spawn groups for all Classic dungeons should be accurate by mid May, at latest.
Kunark is practically completed Database side and our main focus has shifted to getting all Kunark quests (especially Epics) ready for the Kunark Launch, and adding in Kunark specific code like Disciplines.
We are very confident in our launch date, which is targeted for Mid June. We will strive to launch Velious by the end of 2015, which seems like a realistic time line considering the effort everyone has been putting in.
The development of Content has been and will continue to be our main focus. We believe that many of the high end problems that an Emulator/EQ server has to deal with are due to drawn out development cycles.
Code wise Cavedude, Haynar and Torven have been working their collective butts off to bring us new code updates almost weekly, but a big thank you also goes out to all the testers who have made this possible by providing great feedback and bug reports.
Our player base is slowly and steadily growing, and we are very happy about what we have moved in the very short amount of time we have been working on this project. Despite boxing being allowed (our limit is 3 boxes online at a time) people have been very social and helpful.
Of course there will always be lone wolves who would rather do things on their own and in their own pace, but most people will drop their boxes for a real player when they get the chance to do so. At this point in time, the great majority of people are playing from US timezones, but we also have more and more European players signing up to join us lately.
On a progression note: Last week, Lord Nagafen was killed for the very first time, and last night Lady Vox, Noble Dojorn and PoF Golems were added to that list.