Caliane
Avatar of War Slayer
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gamers being gamers. Everyone is chasing that high they got the first time. and most mmos are on a 3month cycle of, race to max level, farm content, get bored. The game itself didn't really die. considering it lasted as sub for this long. But still dropped off the radar of course for the next big thing crowd.Picked this up via the raptr deal, and had never played it before. It is a LOT of fun, I like the fact there is as many builds as there are. Why did this game die out the first go round?
Rift was largely heralded as being pretty fantastic. the best launch to date. Fantastic patch cycle, best to date as well probably. Content was largely great.
Some of the class designs were brilliant. Chloromancer, and tank rogues stand out to me. both just fun as hell.
leveling dungeons vs epic was pretty sweet. epic dungeons with entirely new wings, bosses, etc. really felt like new content, and not just a recycle.
pvp was meh. patches made this worse from what I understand, when they added a pvp stat. World pvp was shit. classes not balanced well for it. Maps were not designed well for it. Fighting over rifts SHOULD have been a game defining thing. but really was just a pain in the ass.
Much of the games faults can be placed on, the brilliant parts of the game, outshining the mediocre ones. and making really making them stick out.
Crafting was just a cut/paste from wow. which, really stood out as disappointing.
Rifts in general. level 1-10 and the constant war of attrition of rifts (camps being outright taken over, high level npcs running down roads))was brilliant. made a fantastic game hook. But this did not carry on into max levels well. Especially when you stop playing in the world, and start doing instances. Rifts should have been the end game content. and been developed with pvp in mind, with town/camp control in mind.
2-3 end game zones. that are fully 60-60.
I did quit just before shards, or whatever those were called again. before the water dragon raid. so can't speak exactly how it shaped up after that. I quit due to work though, not dislike of the game. wasnt going to pay the sub for a game I could only play 1 hour every 2 weeks. the forum guild died during a period I got hit with work, before I fully quit.