RIP Brad.
I was casual as fuck back in EQ (yes, such a thing existed), but I've still got a lot of good memories of the game (mostly of me finding goofy-ass ways to die). Drowning in the stream in Kaladim because I couldn't figure out what the "swim up" button was, getting killed by Corflunk in Butcherblock as I ran blithely past him, thinking he was a player character, finding myself in impromptu zone-wide train-derailing actions when trains got pulled to zone lines. These things really stuck with me. EQ was my first time experiencing a game that felt like a world, rather than just as a backdrop for the gameplay or story, which as I think about it, had a massive effect on the kinds of games I gravitate towards today. Thanks for all the memories, Brad.