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t’s important to mention that I’m writing this review just three hours after the release of S.T.A.L.K.E.R. 2. Unfortunately, at this point, I cannot recommend purchasing the game. The technical state is deeply disappointing — the optimization is severely lacking, with constant and noticeable FPS drops that disrupt the overall experience. On top of that, there are an overwhelming number of visual and audio bugs that break immersion and make the game frustrating to play.
The story feels unengaging and disjointed. In my three hours of playtime, I found myself aimlessly running back and forth across the map, completing uninspired side quests that lacked any depth or purpose. For a game of this scale and legacy, the lack of even basic mechanics is shocking. Features such as harvesting parts from mutants — a core element of the original games — are entirely absent.
The character’s PDA, which was such a vital tool in the previous titles, is now barren and uninformative. There is no tracking for key statistics like mutant kills, player interactions, or any meaningful data that could add depth to the experience. This feels like a huge step backward compared to its predecessors.
While it’s clear that the developers aimed high, the current state of the game feels rushed and unfinished. It’s difficult to imagine how long it will take to address the numerous issues and bring the game to a truly polished state. For now, I would recommend holding off on buying S.T.A.L.K.E.R. 2 until significant updates and improvements are made. Fans of the series deserve much better than this.
To make matters worse, the game’s balancing feels completely off. For instance, at the very start of the game, I encountered no fewer than four Bloodsuckers. Each one required nearly three magazines of ammunition to kill, which made the fight feel unnecessarily tedious rather than tense. And then there was the breaking point: I ventured into a mine to retrieve some kind of stash. As I approached the stash, about 50 rats suddenly spawned behind me out of nowhere and swarmed me in an instant. Within a second, they had killed me. It was absurd, unfair, and utterly demoralizing.
After waiting nearly 14 years for this game, I’m left with no desire to continue playing. The excitement and anticipation I had for S.T.A.L.K.E.R. 2 have been replaced with frustration and disappointment. The game feels like a rushed, unpolished shell of what it could and should have been. Unless significant updates and fixes are made, it’s hard to see how this could ever live up to the incredible legacy of its predecessors. For now, I can only recommend that others hold off on buying this game until it is properly finished — if that day ever comes.”
Sounds like a solid review.
Free on Gamepass and nothing to play so downloading now