Mur
Trakanon Raider
- 845
- 2,009
Yeah, Early EQII was really good IMO. Newbie Island, the 3 tier class thing, crafting was the fucking bomb, difficulty overall was fine. Only thing I really never liked was the any race any class thing, more due to my own class prejudices, than anything. Trolls and Ogres smash, and summon spirits; they don't wiggle fingers and wear bathrobes. Well getting housing item drops seriously rustled my jimmies too...
Then they revamped and ruined crafting, and we got the huge combat system swings. One day things are normal and fine, then they are all of a sudden stupidly easy, and then a week later everything is a ^^ or ^^^ tethered to 2+ other mobs and a nightmare unless you were in a full group.
So many of the really well developed, and original, ideas the game had have been removed because of 'quality of life' changes. It's really sad that the devs were so eager to deviate from their plans to placate the "it's not fair, it's to hard" crowd.
Then they revamped and ruined crafting, and we got the huge combat system swings. One day things are normal and fine, then they are all of a sudden stupidly easy, and then a week later everything is a ^^ or ^^^ tethered to 2+ other mobs and a nightmare unless you were in a full group.
So many of the really well developed, and original, ideas the game had have been removed because of 'quality of life' changes. It's really sad that the devs were so eager to deviate from their plans to placate the "it's not fair, it's to hard" crowd.