The end of an era. Hard to say if this change is good or bad for us ex-EQ fans. Since SOE hasn't done anything worth mentioning in almost a decade, I'm leaning towards good.
This slightly increases the chances of my dream of an Everquest Online Adventures 2 for Xbox One, so I'll even say that it's double plus good.
This news makes me nostalgic. After so many MMOs I've become tired of all the layers of complexity that have been added to this genre; the heavy-handed attempts to add a narrative to the experience, the convoluted progression pyramids, the constant mudflation of skills and levels. These days I want to go back to the beginning. A simple experience where you get a group of people and beat on something and it beats back until one of you dies. No quests or reasons, just a world of stuff for you to kill.