Heriotze
<Gold Donor>
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I ran ranger, rogue, cleric and paladin for my first playthrough and had some rough spots but ended up clearing everything. I think that my cleric ended up being the MVP for the playthrough. Being able to cast sunlight with at least one character is almost necessary but other than that I think most group compositions can work. I haven't tried the two new classes since I bought this but I imagine that a barbarian would be a huge bonus to any groupRough night for my group of bads yoloing into it, bitching about DND rules all night, lol.
Anyone played this enough to recommend an inexperienced group start the default original adventure or jump into the new one instead?