How dare you say that this voluminous checklist isn't a game!So the 3.7 patch actually has a lot of stuff. It still doesn’t feel like a game, but for a simulation of walking around, it’s looking pretty impressive now. Watched a video of a walkthrough of one of the 900$ space ‘yachts’ and the graphics are damn impressive.
this still isn't a MMO - why is it still in this sub-forum
I forgot this game existed
Does it exist now?
Are there no "car keys" in the future?So I hadn't played this since 2015 when I got a starter pack, and decided to see how improved things were, and try the MMO part since the last time I played there was only racing and the arena commander.
I downloaded the game, it had an error every time I started watching a YouTube video while downloading. Eventually reduced the download speed, and it worked.
I started the game, set keybindings to my HOTAS, took me a over an hour. Game had tons of problem recognizing the controllers properly.
Finally I was in the game, decided to take it easy and take a few Personal Deliveries, and try to avoid combat at first.
I had 6 deliveries that required me to pick up stuff at Grim Hex. I manage to summon my ship, find it, take off, fly there and land without a problem.
I run around and find where to pick up my boxes for deliveries. Go to my ship with my first box, open the door to the cargo hold, and put my box on the ground...someone enters my ship, runs to the cockpit and takes off with me inside. Well that was fun.
Not a good first impression, pretty much done with it for now.
The game can be tedious at times though. For example when I arrived at the planet to pick up my 3 boxes for delivery, this is the series of event that you have to do.
Find the terminal that gives you the box.
Press the pick up button, wait maybe 5-10 seconds while it’s processing the request and gives you the box.
Carry the box at a snail pace to your ship, in my case I had to take an elevator to go from main concourse where the terminal was to the landing pad. The elevator took about 5-10 seconds to be called, and move between levels.
Then you have to open a door, cycle the air to get outside to the landing pads.
Go to the platform where your ship is, open the cargo door, put the box down, close cargo door.
Repeat all of the above 2 more times...it’s time consuming the whole process was maybe 5-8 minutes long for each box.
So about 15 mins loading cargo, 15-30 mins flying to dest., 15mins unloading... fantastic gameplay!!!
This right here is why the game will fail for the general gaming crowd if its not streamlined before release. Only crazy fanboys will do this pointless shit over and over and still defend it. And this "level of detail" is basically what they want to do with every gameplay system.