This is from their roadmap, and shows why the game will never be finished...ever. 5 people, 36 weeks to implement selling items to NPC.
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So...how many years in, they're adding loot? Am I reading this right? Loot?This is from their roadmap, and shows why the game will never be finished...ever. 5 people, 36 weeks to implement selling items to NPC.
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I'm not sure, but Pantheon might already have loot. So, they are truly going to release before Star Citizen!So...how many years in, they're adding loot? Am I reading this right? Loot?
2 designers... for an economy system? WatOne engineer... Lol
One to design how to make money, one to design how to spend it. Duh.2 designers... for an economy system? Wat
Crowdfunded early-access forever alpha/beta bullshit is just the game development equivalent of edging: keep your customers in a state of indefinite arousal, milking their wallet dry but avoiding the final "release" that brings them back to their senses.The development of this game and Camelot Unchained are so mind bottling.
I wish they'd have video panels where the team lists the hours they spent on the project and shows the product and high-contributing citizens ask them questions about what took it so long.This is the kind of timeline I use to give back in the day when I was coding and they wanted a timeline guess. I would just throw some massive number out there and they would approve. In this example I would spend 34 weeks doing other things and the last 2 weeks finishing the project.
This is the kind of timeline I use to give back in the day when I was coding and they wanted a timeline guess. I would just throw some massive number out there and they would approve. In this example I would spend 34 weeks doing other things and the last 2 weeks finishing the project.
You fuckerYou forgot Camelot unchained!
You probably say "Could care less," too.The development of this game and Camelot Unchained are so mind bottling.
You probably say "Could care less," too.