I would argue thats the problem. they didn't. They removed the open world simulation. Skyrim is often called out for being dumbed down rpg/factions, etc from each previous incarnation. but its the most flushed out open world simulation. you feel like you could LIVE in skyrim more then any other. FO4 same thing. meh story, etc, but greatly flushed out world, and survival/settlement building.
they cut out the open world sim here, and replaced it with fast travel. the core appeal of Bethesda games, that open world sim, is missing. A campaign map would solve that problem. Starsector handles the "space is big and empty", with proc gen, colonies, exploration, and combat, etc perfectly. "scan and explore ruins" in starsector, could directly tie into how landing and exploring is done here on planets. its really sad to see a game with a system that could be directly cut/paste into this to solve its missing core gameplay. while this thing just fails miserably.
hell just saw a reddit post about powering down engines to go dark, and fuel use. Its almost like at some point, this really did have a starsector mode, and it was scrapped, with all of the star travel removed. leaving half a game.