Well. Wow. Entered Cohhs stream just as he started a main mission about 10 hours in.
- Quest said to listen to a log. Did that, then it said to go to a planet.
- Planet didn't show up on quest tracker, was wondering if he hadn't unlocked the planet. But that was odd, considering he could see the names of all other star systems/planets when hovering over them, including ones he hadn't been to.
- Looked at a few names, and lucked out. Found "Basel" which he needed to go to. But it wasn't marked for a quest.
- Traveled there. Still no quest marker. But the quest registered having traveled there, and it now showed the next part of the quest which was "Rescue X"
- But still no quest marker, so quicksaved and quickloaded.
- Marker now showed up. But.. The marker was at his ship.
- Ran back to ship, and at the entrance to the inside of his ship was a guy. X. Talking to him it was obvious he was having a conversation with someone else looking into space. Dialogue was to pay ransom, attack and so forth. But there was nobody else there. Clearly you're supposed to encounter him somewhere else.
- Reloaded a previous save. On a different planet. Before even listening to the log asking to go to Basel. X still at the back of the ship.
- Quit the game.
- Loaded back in. X still there.
- Did dialogue. Tried attacking whoever was there. On a different planet. Nothing happens.
- Reload. Traveled to Basel. X still at back of ship. Didn't talk to him.
- Looked around, found a base and entered that. Found person who was having a supposed conversation with X. Paid his ransom. Traveled to next quest area. Thankfully quest finished.
That is bonkers. The quest bugged, with the NPC. And the quest bug actually spread to ALL previous saves. How the heck are the saves compiled when you can get a quest to potentially break, and it spreads backwards? That is some next level breaking. Encountering something that makes you reload a past save is one annoyance, but having that something spread to saves you did way back is just... How?