Starfield - Fallout fallout that isn't ES6

  • Guest, it's time once again for the massively important and exciting FoH Asshat Tournament!



    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Daidraco

Avatar of War Slayer
10,046
10,359
Does anyone know if its a seamless transition from planet surface to space and vice versa? I never saw it in the promo, but I was skipping around a lot.
 

Brodhi

I picked the wrong week to stop sniffing glue.
<Donor>
1,301
3,491
Does anyone know if its a seamless transition from planet surface to space and vice versa? I never saw it in the promo, but I was skipping around a lot.

I highly doubt it based on everything I've seen
 

Abefroman

Naxxramas 1.0 Raider
12,594
11,937
I hope someone copies every single ship in Star Citizen and puts them all in a mod pack for this. The game engine worries me. The framerate in the fucking trailer was horrible.
 
  • 4Like
Reactions: 3 users

Cybsled

Naxxramas 1.0 Raider
17,086
13,608
I hope someone copies every single ship in Star Citizen and puts them all in a mod pack for this. The game engine worries me. The framerate in the fucking trailer was horrible.

Everything during the show was supposedly being run on an Xbox, so I'm holding judgement on performance until I see it run on a PC.
 

Tuco

I got Tuco'd!
<Gold Donor>
47,350
80,707
Trailer looks cool. Feels like no mans skyrim, which is fine. I really just want Freelancer 2.

After playing Chorus it'll be hard to play a space combat sim with dump truck flight controls. I need fast paced, twitch space combat.




 
  • 4Like
  • 1Solidarity
Reactions: 4 users

Urlithani

Vyemm Raider
2,029
3,254
Excited to see what they are making. Even more excited to see the mods that'll be out 5 years after launch that populate the planets more, improve space combat, make settlement building/management easier, etc.
 
  • 4Like
Reactions: 3 users

Bubbles

2022 Asshat Award Winner
<Bronze Donator>
45,667
-56,776
Excited to see what they are making. Even more excited to see the mods that'll be out 5 years after launch that populate the planets more, improve space combat, make settlement building/management easier, etc.
Saying things like that makes Todd cum
 

Shmoopy

Avatar of War Slayer
4,298
19,078
Looks decent. Hopefully this is much better than Outer Worlds which was disappointing.
 
  • 1Like
Reactions: 1 user

mkopec

<Gold Donor>
26,226
39,930
Only game im really looking forward to. Say all you want about Todd but he gave us some decent games over the years. Prob played his shit more hours than any other stuff except maybe destiny/destiny 2 looool.
 
  • 3Like
Reactions: 2 users

Valderen

Space Pirate
<Bronze Donator>
4,545
2,772
It actually is going to be pretty hilarious if this game ends up hitting on lots of things Star Citizen promised and it causes the last surviving whales to snap out of their delusions

I went on the Star Citizen forums out of curiosity, I think the game is safe. It’s kind of funny really, like they dismiss Starfield because it has loading screens for example. These people are too far gone into the rabbit hole. :)
 
  • 1Worf
  • 1Like
Reactions: 1 users

Urlithani

Vyemm Raider
2,029
3,254
Saying things like that makes Todd cum
"One of the planets you can visit is Nirn. You get knocked out, robbed, and wake up in a cart after trying to cross a border naked. We simultaneously released Skyrim: Starfield Edition inside of Starfield. You're welcome."
 
  • 3Worf
Reactions: 2 users

Tuco

I got Tuco'd!
<Gold Donor>
47,350
80,707
"One of the planets you can visit is Nirn. You get knocked out, robbed, and wake up in a cart after trying to cross a border naked. We simultaneously released Skyrim: Starfield Edition inside of Starfield. You're welcome."
The plots of "super advanced individual gets dropped onto low-tech world" is one of my favorite plots and helps break things up. I hope they include that as part of this game.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,524
12,564
I hope someone copies every single ship in Star Citizen and puts them all in a mod pack for this. The game engine worries me. The framerate in the fucking trailer was horrible.

The entire space flight combat system is in shambles. They can't get anything to work correctly in Gamebryo and why they still use that modified piece of shit is beyond me. Hence the delay. So aside from all the bugs one has to worry about due to this engine, Z-Axis shit is a nightmare in the engine and it cannot keep up from a gameplay perspective.

I would most definitely temper expectations. A delay from Bethesda is really saying something considering how they launched FO76.

Also key note worth mentioning, they didn't even ramp up production on this until 2 and a half years ago.
 
Last edited:
  • 1Like
Reactions: 1 user

Tuco

I got Tuco'd!
<Gold Donor>
47,350
80,707
The entire space flight combat system is in shambles. They can't get anything to work correctly in Gamebryo and why they still use that modified piece of shit is beyond me. Hence the delay. So aside from all the bugs one has to worry about due to this engine, Z-Axis shit is a nightmare in the engine and it cannot keep up from a gameplay perspective.

I would most definitely temper expectations. A delay from Bethesda is really saying something considering how they launched FO76.

Also key note worth mentioning, they didn't even ramp up production on this until 2 and a half years ago.
Imagine the world we'd live in if they started using id Tech back in 2009 when Zenimax bought ID and released fallout 4 on it.

Or if they were releasing Starfield on Unreal 5.
 
  • 2Like
Reactions: 1 users

Utnayan

F16 patrolling Rajaah until he plays DS3
<Gold Donor>
16,524
12,564
Imagine the world we'd live in if they started using id Tech back in 2009 when Zenimax bought ID and released fallout 4 on it.

Or if they were releasing Starfield on Unreal 5.

Yep agreed.

Thing is, I am betting dollars to donus they are still forcing this use of this due to how they created their revenue model of charging for mods. Creation Club is most likely a huge revenue maker for them now, and they know if they switch engine's it could make that more difficult or require a complete re-work on their little nugget, which also sees players fixing their own bugs free of internal labor costs and even making money on it to boot.
 

Daidraco

Avatar of War Slayer
10,046
10,359
You've got to come at this with a pessimistic view. Theyre trying to do a lot, too much imo. I think the space flight shit is going to be garbage. I also think outside of the MSQ - shit is going to be empty and barren. The game is probably going to have to do quite a bit of loading and I can almost feel the unskippable cinematic for the transition from planet surface to space and vice versa being designed.
Excited to see what they are making. Even more excited to see the mods that'll be out 5 years after launch that populate the planets more, improve space combat, make settlement building/management easier, etc.
This right here is going to the saving grace for this game. I just hope that the game is fun enough to play off and on until some big mods come out.
 
  • 2Like
Reactions: 1 users

Tuco

I got Tuco'd!
<Gold Donor>
47,350
80,707
Yep agreed.

Thing is, I am betting dollars to donus they are still forcing this use of this due to how they created their revenue model of charging for mods. Creation Club is most likely a huge revenue maker for them now, and they know if they switch engine's it could make that more difficult or require a complete re-work on their little nugget, which also sees players fixing their own bugs free of internal labor costs and even making money on it to boot.
Yeah. Modding is an essential part of TES / FO for me. I don't know about id Tech but Unreal would facilitate that. The drop in reverse compatibility with an engine change would be worth it for all the easy ways that modding can be done in UE.
 
  • 1Like
Reactions: 1 user

Phazael

Confirmed Beta Shitlord, Fat Bastard
<Aristocrat╭ರ_•́>
14,659
31,513
All the boredom and grind of No Man's Sky with all the bugs of a Bethesda Game? Yeah, hard pass on this one.
 
  • 3Like
  • 1Worf
Reactions: 3 users

Cybsled

Naxxramas 1.0 Raider
17,086
13,608
I don’t have enough background in either to comment. I tried to play around with creation engine and was totally lost.

However my understanding is the core concepts in creation engine are approximately the same, so letting people with 15ish years of experience tinker with it might be more appealing to them than starting from scratch