Caliane
Avatar of War Slayer
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Part of the game. Different factions have different laws on Transponder, and what goods are illegal. none enforce Transponder on in hyperspace.So first mission in the tutorial the station commander lets me turn my transponder off to go pick up a msg from a mining outpost. Watched that vid and knew black market avoids tax and is a decent money maker, and you need your transponder off to trade there--so decided to check it out. With the transponder off, I notice I can trade on the black market freely with no suspicion (Which I'm guessing would normally get me fucked by the patrol fleet without this tutorial allowing me to have it off). See organs on the mining station and see I can get like a 20% profit for them back on the main station...then I see the drugs. Which sell for a ridiculous profit.
Have made 100k, pretty sure I can make a bit more running back and forth abusing the 'allowed to have transponder off' with no risk (Can fly literally into the patrol fleet). Is this an exploit or is gaming the system like this generally how the game is played? I don't want to shit on the experience by abusing a tutorial mechanic.
there are ships designed more for smuggling. keep an eye on and understand sensor profile. Sensor profile is the circle around you, that gives away your location, and fleet composition to others. transponder increases, savaging, pulses, etc. all increase. civilian ships, bigger ships, etc all have bigger profiles. going dark reduces. holding s, to min burn reduces. A number of stealth ships have reduced profiles.
holding S, turns on the "move slowly/min burn" mode. This ALSO, allows you to fly through hyperspace storms, without being tossed around like a ragdoll.
shift toggles "high speed". this accelerates time.
Fuel consumption is purely a issue of DISTANCE traveled. speed has no effect.