The Authoritative Final Fantasy & Bravely Default thread

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Sean_sl

shitlord
4,735
11
What's wrong with 2 playable characters + a plethora of monsters you can mix into your party?

More of a cast doesn't make a game better, especially since in large casts most party members tend to get back-burnered and you only play with a select few as is.
 

Caliane

Avatar of War Slayer
15,320
11,613
no. HUGE cast of characters makes every game way better.
look at chronocross, compared to something shitty like Monster hunter or Ultima.
chronocross is obviously the best game ever made.

hrm. yes that logic is flawless.
 

Crell_sl

shitlord
133
1
So I'm playing through 8 right now after replaying 6 and 7. Its actually a lot more fun than I remembered, but my problem is magic. Anyone know a good guide for this shit? I leveled my GF's abilities to convert items into various types of magic, but I'm too fucking paranoid to use it. I'm worried I'll actually convert some important upgrade item into 5 firaga or whatever, so I end up drawing magic four hours on end and converting it to higher level shit. Should I just wait til later in the game and draw high level magic directly?
The problem with 8 (outside of the broken story after Disc 1) is that you can basically over power yourself very early on. Levels are pointless outside of different monster drops, and it actually hurts you to lvl up on disc one. You can exploit the card system pretty hard, which will open up very high end magic that you can use to junction to make Squall (only person I actually really max out, no one else ((*Maybe* Quistis) is worth a damn). End of Disc 1, with card game work and planning, Squall will have his Ultimate Weapon, be hitting for 4-5k, and have 4kish HP. You can then just put him in constant "yellow" mode, and just Lionheart (or whatever his limit break like attack is) on everything. And since you will still be low lvled, the random monsters/bosses you encounter are a complete joke compared to what you are. No reason to ever even try to lvl, it actually hurts you to lvl up.
 

Sean_sl

shitlord
4,735
11
You have to really purposely go out of your way to make yourself overpowered in FF8. It's completely your choice to do so, you can't really stumble into it. That's a problem with self control, not the game itself.
 

Noodleface

A Mod Real Quick
38,271
15,093
The problem with 8 (outside of the broken story after Disc 1) is that you can basically over power yourself very early on. Levels are pointless outside of different monster drops, and it actually hurts you to lvl up on disc one. You can exploit the card system pretty hard, which will open up very high end magic that you can use to junction to make Squall (only person I actually really max out, no one else ((*Maybe* Quistis) is worth a damn). End of Disc 1, with card game work and planning, Squall will have his Ultimate Weapon, be hitting for 4-5k, and have 4kish HP. You can then just put him in constant "yellow" mode, and just Lionheart (or whatever his limit break like attack is) on everything. And since you will still be low lvled, the random monsters/bosses you encounter are a complete joke compared to what you are. No reason to ever even try to lvl, it actually hurts you to lvl up.
So if you exploit the card game hard, get the main character's ultimate weapon, and spend a lot of time basically making yourself overpowered within disk 1 - the game becomes pointless? Sounds like just about every other RPG, if you choose to play like that.
 

Caliane

Avatar of War Slayer
15,320
11,613
didnt 8 have a retarded leveling system, where you could intentionally not level to make it easy?
 

Dioblaire

And now my Watch has ended...
<Donor>
1,841
452
Late to the party, but FF6>*

Seven was the last one I have beaten. Hated 8 and 10 on. Did not like the fact that the most recent ones have been similar to MMO's with combat in mind. That, as well as being linear as fuck.

The only other RPG that I feel is better than FF6 is Chrono Trigger. That game really was a masterpiece.

Edit: Oh yeah, and I liked FF1 over all the others with the exception of FF6. Was the first RPG I had ever played, and one of the toughest at the time.
 

Siliconemelons

Naxxramas 1.0 Raider
11,865
17,829
time to replay 9 and not loose a disc, then have no clue what to do where you left off when you rebought it... And, like in 6...in 9 the big baddies ACTUALLY DID SHIT, the first scene they summoned bahamut and wtf owned shit you where like, shit...okay it can't just be that easy... Then they just up and summon him again and destroy the last of an entire race or some shit... And not only did I but my in game characters had this feeling of helplessness and smallness...wtf are we to do the. The enemy can just poof a big ass lord or all dragons and destroy everything... The blackmage shit was awesome, the evil blackmages had some great scenes... 9 imo is very underrated coming off the heels of the asswipe that was 8.
 

Gavinmad

Mr. Poopybutthole
43,737
52,284
The advance remake of FF1 is much better. Smoothes out the leveling process, some additional content, just a substantially better game. I mean granted, the removal of the ass-pounding tedium kinda takes away a lot of what makes it unique, but you can't win em all.
 

Crell_sl

shitlord
133
1
You have to really purposely go out of your way to make yourself overpowered in FF8. It's completely your choice to do so, you can't really stumble into it. That's a problem with self control, not the game itself.
But with 8 you really don't. After the first maybe hour of the game (once you become SeeD or whatever they called it), if you just take 2 or so hours you are now OPed, from a mini-game the designers wanted you to play. It's a broken design flaw that is easily abused. Yes of course you can avoid it entirely, but then you are missing out on a fun part of the game. If they didn't make the rewards from Cards so high, it wouldn't be nearly as bad. But still, fixing the Card Game still wouldn't save FF8, I have a hard time finishing Disc 2 whenever I try to replay it.
 

Crell_sl

shitlord
133
1
didnt 8 have a retarded leveling system, where you could intentionally not level to make it easy?
Monsters and Bosses leveled with you (Monsters at least, fairly sure Bosses did too. Someone can correct me on that one), and the biggest thing that changed as monsters lvled were what they dropped. Keeping yourself low lvled while Junctioning powerful magic made it trivial fighting monsters. But most people would have Diablos "Enc-Non" ability by the end of Disc 1, so you would really just end up choosing your battles.
 

Crell_sl

shitlord
133
1
So if you exploit the card game hard, get the main character's ultimate weapon, and spend a lot of time basically making yourself overpowered within disk 1 - the game becomes pointless? Sounds like just about every other RPG, if you choose to play like that.
True, except that in FF8 it takes almost zero work to Overpower yourself. The first time I played it as a kid, not knowing exactly what I was doing, I ended up completely OPing myself by random without realizing it.

p.s., Mad props to someone who knows what Phantasy Star is! Love that series infinitely more than Final Fantasy
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edit: Sorry for spam posting.

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Arkk

Lord Nagafen Raider
74
2
FUCK THE MARSH CAVE! FUCK IT IN THE ASS!!!
Goddamn Marsh Cave. And then you had this fucker trying to Rub you.

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The PSP 20th Anniversary version was pretty good as well - it had the extra content from the Dawn of Souls remake, an extra dungeon beyond that, and they completely redid all the artwork with even higher res sprites. For comparison, the same shitbag from the GBA and PSP versions:

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Sean_sl

shitlord
4,735
11
But with 8 you really don't. After the first maybe hour of the game (once you become SeeD or whatever they called it), if you just take 2 or so hours you are now OPed, from a mini-game the designers wanted you to play. It's a broken design flaw that is easily abused. Yes of course you can avoid it entirely, but then you are missing out on a fun part of the game. If they didn't make the rewards from Cards so high, it wouldn't be nearly as bad. But still, fixing the Card Game still wouldn't save FF8, I have a hard time finishing Disc 2 whenever I try to replay it.
Dude, taking 2 hours to do something IS purposely overpowering yourself instead of just playing the game. Christ. No matter what, you have to purposely do it. This is YOUR fault, not the game's fault. You cannot accidentally overpower yourself in FF8. Stop blaming the game for your actions.
 

Rezz

Mr. Poopybutthole
4,486
3,531
Dude, taking 2 hours to do something IS purposely overpowering yourself instead of just playing the game. Christ. No matter what, you have to purposely do it. This is YOUR fault, not the game's fault. You cannot accidentally overpower yourself in FF8. Stop blaming the game for your actions.
FF8 really does have two sides to that coin, though. It is -very- easy to be underpowered for a large portion of the game thanks to early junction missteps. It is largely on the player, imo, but understanding that you need to junction the high HP shit first and -then- the high damage stuff in order to be OP takes a bit of playing to figure out. Even so, yeah, if you are exploiting the card/transmute system and then complaining about difficulty, I have no sympathy for you.
 

Pyros

<Silver Donator>
11,217
2,365
Granted 2hours isn't a very long time in a FF to be overpowered for the rest of the game. I don't remember FF8 much, I remember you get summons like really quickly and I remember I was on a boss where your main char gets turned on you(some woman) and at that point my team was absolute trash, I must have died a few times with no hope of victory against that boss and said fuck it instead of grinding and never touched the game again. It just wasn't interesting enough to make me farm for it. Only FF I played I never finished, but there's quite a few I haven't played, should look into FF9 emulator somewhere I guess since it's often praised at one of the best(well bunch of ppl also saying it sucks but eh).
 

Crell_sl

shitlord
133
1
Dude, taking 2 hours to do something IS purposely overpowering yourself instead of just playing the game. Christ. No matter what, you have to purposely do it. This is YOUR fault, not the game's fault. You cannot accidentally overpower yourself in FF8. Stop blaming the game for your actions.
Except the Card game is something the designers wanted you to play. Playing it is playing the game. The problem with the card system is the rewards you get from it can be way above what you actually are supposed to have at that point in the game. It's not like in FF7 were I have to intentionally go out of my way to get Beta from the snake in the swamp, use that to 1 shot the high end enemies you get in Junon if you pull the alarm near the tunnel, and rake in tons of EXP lvling everyone to God like status 6 hours into the game. It's a bloody mini-game, were the rewards are way to good for the small amount of effort you put into it. But yes, you can completely ignore the card game to make FF8 'slightly' harder, but then you are missing out on a fun part of the game. If the rewards were less, then it wouldn't be a problem.

edit: And I'm not bitching that if I go very slightly out of my way, I'm gimping my game. I'm bitching that the whole Card Game was a HUGE design flaw in terms of power. It's far, far to easy to exploit it. Other Final Fantasies you have to work a bit at it. FF8 you really don't.
 

Sean_sl

shitlord
4,735
11
You have to do more than just play the card game dude. You have to do some really specific shit with making weapons, refining, and the proper junctions. You can play the card game for hours on end just fine. Stop blaming the game for your pathetic lack of self control.