What I hate about the time constraints is the NPCs being only there at certain hours and shit, so you need to double check everywhere every 5-6hours of gametime to make sure you're not missing shit but then you have to stasis non stop to complete the quests, many of which have extremely vague objectives. It's more frustrating than interesting as a mechanic, pretty awful idea. Also found it funny that in FF13 people complained there was no town, and in this one there's apparently only towns(or well I haven't been outside yet, maybe in the wildlands) and mobs just spawn right in the middle of the towns. Also not a big fan of garbs only having access to 4 slots each, if you put guard on all of them you only have 9 abilities and that's just not very much at all. Oh and not being able to move around at a decent speed, what the fuck is up with that, if you use melee attack from range Lightning will rush to the enemy, but if you try to move around she's like walking super slowly. Wouldn't be as much of an issue if the combat areas were actually closed spaces so you can end up with your back to the wall and getting juggled by shit that wouldn't usually and circling around is painful as hell.
Think the game is ok but there's a lot of shit annoying me.