Yes. They all play Spinal Tap tracks for boss fights now which is cool. Overworld is Whitesnake though.Did they do any updates to the soundtracks?
Still not sold unless the volume setting goes up to 11 nowYes. They all play Spinal Tap tracks for boss fights now which is cool. Overworld is Whitesnake though.
What else would it go to?Still not sold unless the volume setting goes up to 11 now
I saw something where they actually studied if graphics actually looked better back in the day or if it's just rose tinted glasses.FF6 - The best of the six. I just hope they don't ruin the character sprites. The pixel art of this game is iconic and second-to-none and they already mangled a lot of the designs in earlier phone ports.
These are up on Android (well, the first 3). I got FF1. Monks are super-overpowered even at the beginning if you unequip their weapons (and leave them unequipped). In the NES version they started pretty weak barehanded, so this OP-ness is more like the PSP version. My Red Mage is basically useless compared to the two Monks so far...that doesn't seem right. Even the White Mage has more HP and attack power than the RM, by like 2x (they're level 3). Were levels always off-balance in FF1? I.e. one level gives you 30 HP, the next gives you 2.
I just defeated Garland in his bat coronavirus lab. I like the music remixes, but I wish there were an option for the original music.
The red mage is pretty average until end game. White mage is probably just stronger than you remember and really strong end game. The black mage was the only one that was really pathetic in regards to HP.These are up on Android (well, the first 3). I got FF1. Monks are super-overpowered even at the beginning if you unequip their weapons (and leave them unequipped). In the NES version they started pretty weak barehanded, so this OP-ness is more like the PSP version. My Red Mage is basically useless compared to the two Monks so far...that doesn't seem right. Even the White Mage has more HP and attack power than the RM, by like 2x (they're level 3). Were levels always off-balance in FF1? I.e. one level gives you 30 HP, the next gives you 2.
I just defeated Garland in his bat coronavirus lab. I like the music remixes, but I wish there were an option for the original music.
The red mage is pretty average until end game. White mage is probably just stronger than you remember and really strong end game. The black mage was the only one that was really pathetic in regards to HP.
I did several play throughs as a kid using only one class for all four characters. It’s a fun challenge but the gear kind of sucks at the end because only one uber hammer drops for white mage, one dagger for black mage, etc. I think I beat it with all of every class except the thief. He’s just so average it sucked.
The monk is better with weapons to a point. I don’t remember when it changes but there’s only like three or four weapons that are better than bare handed. The first two maybe three nunchucks are better than bare, then it’s best to just stay bare the rest of the game.
I believe HP gains were randomized on level up.
The red mage is pretty average until end game. White mage is probably just stronger than you remember and really strong end game. The black mage was the only one that was really pathetic in regards to HP.
I did several play throughs as a kid using only one class for all four characters. It’s a fun challenge but the gear kind of sucks at the end because only one uber hammer drops for white mage, one dagger for black mage, etc. I think I beat it with all of every class except the thief. He’s just so average it sucked.
The monk is better with weapons to a point. I don’t remember when it changes but there’s only like three or four weapons that are better than bare handed. The first two maybe three nunchucks are better than bare, then it’s best to just stay bare the rest of the game.
I believe HP gains were randomized on level up.
Something else to keep in mind is that the class change impacts stat growth.
I tried resetting and doing level-ups over and I'm getting the same boosts even after a reset. Red Mage is totally left in the dust. Also, the Silver Sword was removed, further adding to the RM's uselessness.
So they changed the game a lot in these versions? Wtf is silver sword gone?I tried resetting and doing level-ups over and I'm getting the same boosts even after a reset. Red Mage is totally left in the dust. Also, the Silver Sword was removed, further adding to the RM's uselessness.
I always wanted to try doing same-class challenges. I plowed the game with four Fighters, but I don't think I got to any of the others. 4x White Mage gets all the hype, but I'm sure 4x Thief is the real hardest one.
No doubt it's better to do most of your leveling after the class changes. Any idea if Monk being exactly the same post class-change is fixed for this or other versions of FF1? IIRC the class-change does nothing for Monks in the NES version.
Four white mage was the most fun, try it. It’s surprising how badass you are by the end when you start so slow. Four fighter and four monks was fun due to the high damage and high hp. Four black mage was rough but still fun. Thief just sucked.I tried resetting and doing level-ups over and I'm getting the same boosts even after a reset. Red Mage is totally left in the dust. Also, the Silver Sword was removed, further adding to the RM's uselessness.
I always wanted to try doing same-class challenges. I plowed the game with four Fighters, but I don't think I got to any of the others. 4x White Mage gets all the hype, but I'm sure 4x Thief is the real hardest one.
No doubt it's better to do most of your leveling after the class changes. Any idea if Monk being exactly the same post class-change is fixed for this or other versions of FF1? IIRC the class-change does nothing for Monks in the NES version.
So they changed the game a lot in these versions? Wtf is silver sword gone?
Also I looked up stat growth and it doesn’t seem like it’s as random as I thought, but this is talking about origins which was a rerelease and who knows if they made changes. Idk why they have to fuck with single player games on such minor shit.
FF1: Stat Growth - Final Fantasy Origins
For Final Fantasy Origins on the PlayStation, a GameFAQs message board topic titled "FF1: Stat Growth".gamefaqs.gamespot.com
Stat growth
Stat growth refers to the permanent improvement of the stats of the player characters. The majority of stats for characters are class-dependent. Stats can only be increased by levelling up. On level up: The character gains a bonus to HP equal to FLOOR [ Vitality ÷ 4 ]. The character's Hit % and...finalfantasy.fandom.com
Four white mage was the most fun, try it. It’s surprising how badass you are by the end when you start so slow. Four fighter and four monks was fun due to the high damage and high hp. Four black mage was rough but still fun. Thief just sucked.
So they changed the game a lot in these versions? Wtf is silver sword gone?
Also I looked up stat growth and it doesn’t seem like it’s as random as I thought, but this is talking about origins which was a rerelease and who knows if they made changes. Idk why they have to fuck with single player games on such minor shit.
FF1: Stat Growth - Final Fantasy Origins
For Final Fantasy Origins on the PlayStation, a GameFAQs message board topic titled "FF1: Stat Growth".gamefaqs.gamespot.com
Stat growth
Stat growth refers to the permanent improvement of the stats of the player characters. The majority of stats for characters are class-dependent. Stats can only be increased by levelling up. On level up: The character gains a bonus to HP equal to FLOOR [ Vitality ÷ 4 ]. The character's Hit % and...finalfantasy.fandom.com
I’m not sure. I’ve only played the NES and ps1 versions. I haven’t really gone through and played much of the bonus games/content out there for the early games so I’m not really sure what all the various revisions have done differently.With the changes I've seen so far, and the FF1/FF2 pixel remasters most likely missing the postgame content added in other versions, I think it's safe to say the PSP version of those two games is still the definitive one. Wasn't the PSP version of FF1 the basis for the old phone version that this pixel remaster is essentially replacing, as well?