Additionally, all the next gen game engines are going to be scalable to make porting to PCs easier. Devs will be able to turn on some extra graphical bells and whistles for the PS4 version to make it look better than the Xbox One version.Araysar: You seem to imply that they don't have different fidelity settings between 360 and PS3 that are closer than the difference already with sometimes one console dropping AA or Shadows versus the others, etc.
It's really annoying how many times people have brought up that same tired, and wrong, argument.
i.e.http://www.lensoftruth.com/head2head...ot-comparison/and dozens of other similar comparisons.