As a gimmick, though, a touchscreen pad is way better than wagglan!
I actually kinda like the intent of the touchscreen pad. The PS4 is doing this with the Vita and remote play to some extent.
I guess I like the gamepad for the Wii U because it allows me to do things like let my son play Pikmin on the system without having to give him the TV, which is hooked to my PC, the Wii U and the ps3 (soon to be ps4)
It has some advantages but its definitely a gimmick.
Nintendo got lucky with the waggle gimmick and made so much money from the non gamer demographic because of it, I think they feel sort of defined by it, such that they felt they had to come up with a new gimmick for the new system, even if they should have just kept the wagglan and invested in beefing up other areas.
Last of us was fantastic. So were a lot of the other Sony exclusives I played.
But yeah, one of the major problems is the gap in upgrade paths. PC's are already three times as powerful than either of these consoles, and twice as powerful on a budget mainline. The games, even when developed for properly, are not going to look at different than what I have already seen 2 years ago with DX 11 and max settings on my PC. Sometimes I wonder if they are just trying to condition the market on purpose.
I think they just feel constrained by price. PS3 showed people won't early adopt a 600 plus dollar console until the prices come down. So they're stuck in a rock and a hard place. If they want to build something that will straight out compete with PC, they have to go beyond a price point people are willing to pay. 400 bucks for the ps4 is a carefully crafted and designed for price, same as 500 dollars for the xbox one. They are trying to put in parts that give them enough power to go for 5 plus years, while remaining below a price point that people consider too high for a console.
They'll never be able to compete 1 to 1 with PC on computational power because of this fact. People perceive consoles to be worth, you know, significantly less than a gaming pc (even if that perception is often wrong).
If Sony and Microsoft thought they could get away with a 1200 dollar console that could remain competitive to the PC over the course of half a decade, they'd do it in a heart beat. They just know they can't.