On a side note - we ended the session with the leader of their organization declaring that due to some resentment from some of the other less successful teams among other things, most of the organization would be leaving in a few days for an HR mandated mandatory team building workshop camp. The concept of this was stolen from another podcast, but the jist is that the next session will start on the last day of camp, with the players having already been there for a couple of days, and it mostly been a bunch of bullshit. The final challange will be the dungeon of friendship or something like that. It will be a bunch of poorly built sets, with effectively plywood construction, decorated like a haunted maze. Think fake cobwebs and wallpaper that looks like old stone bricks plastered on everything. The challenges are all going to be team building exercises, each person doing a trust fall with a teammate, giving each other constructive criticism, just stuff that makes them roll their eyes and complain. This will all be led by a hippie counselor explaining the challenges and teaching them life lessons. They will all hate this and complain, but should play along.
At the end of the "dungeon" , ohh shit, he's going to call it a "fungeon" I just realized haha, anyway, at the end there will be a treasure chest that when opened will shoot out some confetti and have a balloon float out that says "Congratulations new BEST FRIENDS" or something like that, and that's the whole deal. When they complain, and they will, the hippie guy is going to act confused and tell them it seems like they just aren't getting it, "like, whats the problem, man?" and they will no doubt explain that the whole thing sucks. He will then say something like "Ohh, well if the problem is that its just not hard enough, I can fix that, lets do it again in hard mode" and the floor will open up and drop them on some funhouse slides going down into the earth.
Here's where things get mixed up. A.) they are in the exact same dungeon, only now shit is real. Real Spiders, real traps. Trust falls while dodging blades, constructive criticism that heals or harms, etc etc. The other mix up, B.) Everyone swaps character sheets. They all find themselves in each others bodies, and have to work together with different skill sets to beat the dungeon. I'm going to put them in whatever body is the most foreign / will get the most laughs. On top of this, the Hippie NPC will shout some ominous thing about how long he planned this and how they don't even remember the man who's life they ruined. None of that is true, but he's trying to get them to think this is real, life or death shit.
At the end they will get their bodies back, and maybe some sort of minor magic item, like 4 rings that will always tell them the other wearers moods or something, so they can better understand each other.
So, anyone have the dumbest HR Team building seminar idea's they have ever had to do? I'm happy to hear any examples, or if you have any ideas for a regular and a dungeon version that's great too
REALLY enjoying this DnD with some silly elements thrown in campaign, and my players are saying its probably the most fun they have ever had with D&D, which considering that we are all 30-40 years old really flatters me. It's a bunch of stolen idea's, but the biggest thing has been letting go of the rules and going "Would that be awesome? Yeah? Ok cool, then sure, I'll let you do that, roll a dice."