Well I wouldn't go as far to register each dungeon in Skyrim individually, would be interested to see if those 16 dungeons are all unique, with each faction being so closed off from each other and the whole "play the other factions at max level" sounds like a knee jerk reaction to the bad publicity they were getting, I recon there will be a lot of reused content over each faction.Sixteen dungeons? That is pretty damn sad considering Skyrim or Oblivion have over 100. I guess it depends what they call a dungeon but that's pretty disappointing.
As I said it depends what they call a dungeon, but in both Skyrim and Oblivion there are a hell of a lot more than 16 of the huge multi level dungeons. One of the big drawcards for TESO for me was running those dungeons with my friends, racing other groups for nameds, PvPing in them.. If it's all just going to be instanced then that sucks.Well I wouldn't go as far to register each dungeon in Skyrim individually
32 dungeons. They're making the original 16 + 16 heroic versions of the same dungeons!!Sixteen dungeons? That is pretty damn sad considering Skyrim or Oblivion have over 100. I guess it depends what they call a dungeon but that's pretty disappointing.
For me I feel completely different - I have little or no desire to PvP or compete in uninstanced content in a TESO MMO. Mind you I am not sure I want traditionally instanced dungeons either, which brings to me the realization that I don't necessarily want a TESO MMO, I'd probably prefer a combination of TESO multiplayer with at most, MMO elements for towns and cities (the "massive" part I suppose).One of the big drawcards for TESO for me was running those dungeons with my friends, racing other groups for nameds, PvPing in them.. If it's all just going to be instanced then that sucks.
Well the skill/class system combined with the combat system makes it not a total WOW clone. 4 Man dungeons doesn't either. Their PVP system probably breaks away from that.Don't think of any part of this game as having anything to do with TES games as you know them. It's just a Hero Engine wow clone using the TES IP. It's going to follow the same formula you know from previous wow clones, with the only deviation being whatever they manage to fuck up beyond the recognition of even the most seasoned shit MMO players
It's not a duck because the underlying systems are different, namely combat like I said.If it walks like a duck...
Ahh, interesting to hear your impression! How much time did they give you? Did you get to explore at all? Does it seem like it's quest hub driven, or could you wander and do what you want in the area you were in? How were the combat mechanics/animations? Thanks!I have played it after waiting in line for what felt like half the day (it was actually more like an hour).
Verdict : underwhelming.
The cinematic trailer hanging from the ceiling and blaring out across the show floor drew a lot of attention and was quite the eyegrabber even it it was ultimately the usual sort of stuff one expects from cinematic trailers (although certain elements were crossing that uncanny valley CGI/mocap boundary...but I digress)
I should have been clued in when the actual gameplay was confined to machines running inside an enclosed space in the back half of the booth. While in line you could see many trailers and such showing off the game but no actual people playing the game.
The game plays like Skyrim merged with a bad Korean MMO. It was very pretty but noticeably laggy running on the machines in their booth (never a good sign). It was fairly true to the Elder Scrolls overall thematic presentation in terms of minimalistic UI and whatnot, but I found myself rapidly more interested in looking at the background visuals rather than what my character was actually doing. To be perfectly honest I had more fun playing Neverwinter and Wildstar (which I initially thought was a joke considering how similar it is to the fake game inwww.trenchescomic.com) as well as some other freebie MMOs from other vendors whose names I dont even remember rather than Elder Scrolls.
I know the game is still somewhat early and not ready for prime time... but they have a lot of work to do I feel in order to make this something worth actually getting involved in for reasons other than second life stuff.