Vitality
HUSTLE
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Most of the rage was on principle really, arbitrary clouding of game mechanics etc.So how is that UI that was causing much rage?
It's pretty negligable aside from dying to something you have no idea about outside of a small arrow on your health bar.
Also, interrupting bow users is entirely 100% harder without seeing a cast bar on your ui. As there is hardly any way to tell the difference between a casted attack like snipe or heavy attack. (A huge boon for bow users in small group pvp)
I'd say gear durability is a larger issue than the UI currently. I went straight up 2 hours at a time at 0 durability gear, because every time I put a new peice on it busted within the first 100 mobs (5 minutes of durability at my groups clear speed).
And Repair costs were entirely insane, I'm talking 1700 gold at lvl 20 to repair a full set. Which with my gold income (which was hyper inflated mind you) was like 33% hourly income to repair. Ludicrous.
For normal questing players they would literally have to sacrifice 50% income every level to keep their gear at maximum durability.
Not to mention durability lowers armor values, so you're super punished if you don't.
It end's up being cost efficient just to replace the gear as you go, and just dump the 0 durability gear into the deconstruction can.