The Elder Scrolls Online

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Rescorla_sl

shitlord
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The other night it was getting to the point where my VR group was praying to the god of loading screens to get us through just one torch dungeon door. We ended up losing 5 minutes on the hour just to loading issues as a group, it was a pretty bad experience.

I don't really give a fuck about the quality of the content as much as I give a fuck about actually being able to do it.
I had no problems with loading screens over the weekend. However, when I played I wasn't playing in US prime time. Does your problem get noticeably worse during US primetime or does it affect you all the time?
 

Vitality

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I had no problems with loading screens over the weekend. However, when I played I wasn't playing in US prime time. Does your problem get noticeably worse during US primetime or does it affect you all the time?
The problem is consistently worse in VR content areas, specifically loading into torches. Cyrodiil has been okay after you get through the initial load screen. Doesn't matter what time of day, I was on at 3am PST and still getting thrown into loading purgatory.
 

Palum

what Suineg set it to
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This game has some good components but my opinion is marred by:
  • No faith in the devs to fix anything. The communication on the forums seems nonspecific and smells of PR fluff ("be sure to open a ticket!" followed by pages and pages of erroneously closed tickets and unresolved issues)
  • Terrible, terrible reward structure for quests. Should be 5-10x the exp amount for thet time sink these quests give.
  • Overly crowded world for grinding (wouldn't be a problem if quests did anything).
  • Inability to play. Losing items to disconnects to server crashes to infinite loads...

The game reminds me a bit more of a new version of Asheron's Call more than a WoW clone.
 

Rescorla_sl

shitlord
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Unrelated; just did some questline in Redguard land for one of the Guilds where you have to direct these laser beams onto the center of a pedestal. Simply amazing looking area, one of the best ones I've seen in awhile.. kind of reminded me of The Secret World's puzzle quests with look and feel except.. they arrow directed you on how to do it.

Why the hell would they want to ruin even a simple puzzle in a fantastic area with "Place Tab A in Slot B dummy"?
We live in an era where the large majority of gamers want to have everything handed to them on a silver platter. Finding all the skyshards and lorebooks on your own is a challenge ZOS gave the players. Of course there are already addons and websites that show you where all of those are located. I would be willing to bet the number of TESO players who don't use spoiler sites is a very small percentage.

I haven't done the quest you mentioned but I imagine if there were no quest markers that held your hand and told you what to do, there would be numerous whines on the forums from people complaining the quest was too hard. There would also be a detailed YouTube video showing people how to complete the quest.

When MMOs are in the design and implementation phase, I have no doubt one of the cost/benefit decisons the developers make is how difficult and complex they want to make their quest systems. The developers already know that most of their players will spend little to no time trying to figure it out on their own and will go straight to a spoiler site to get the solution.
 

Vitality

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The crystal beam labrinthe quest among other puzzle quests are pretty hard in this game, and well done, given that you can interact (press E) reliably. Which is hit or miss in some circumstances. I have yet to be guided through a puzzle, and instead have spent 5-10 minutes sometimes figuring out the pattern.

If the PVE followed this mantra a bit closer I'd probably have a much easier time defending it's entertainment value which at this point I can not do.

As far as whines, they are numerous, they taste of salty sweet kettle corn in my mouth.
 

kaxfenix

N00b
248
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So I broke down and bought the imperial edition of this game qwith the 20% discoutn through green man gaming.. ( 93 cents cheaper than standard retail box price) I got out of the prison and I am on a boat and logged there. Its ok...

Are there any site out there like mmo-champion for ESO ?
 

lost

<Bronze Donator>
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Well surprised this isnt fixed, and I've heard theres another dupe that has to do with some Art program that does hex editing or something but might as well post this one here:
Simplest dupe yet. Make sure you have hireling mail due on the character you want to do this on. (hirelings mail you every 20 hours.)
Login on the character. Alt+f4 during the loading screen. Keep doing this, Now login to your character once you feel you have duped enough and enjoy a metric ton of hireling mail chests. They are bound to have QUITE A LOT of legendary/epic upgrade stuff.


Edit: added a tip from betterfuture about the mailbox size.
Originally Posted by betterfuture (ESO hireling gold dupe. Yes it works, No I won't move it to elite, this is public.)

Perhaps add that you cannot have the mail already in your inbox, it needs to be coming to you. Also, that you can only hold 50 (or is it 60) mails until its full, so if you have 4/5 hirlings you only need to log 10 times (if you have less, just do the math). But if you have multiple chars with hirelings you can do this with each one! Get a full inbox with one char, take all items, delete all mail, repeat with alts!



My suggestion is if you have an previous hireling mail, look what time you got the mail then do the math. Otherwise just log out/play another char then when you think its reset do the trick. DO NOT load to see if you got the mail, if you do that, its too late.
apparently these get posts on ESO main forums but then deleted by mods and never patched, until the public goes rampant with it. same situation with last one and this one.
 

Vitality

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Yeah this game should be called The Elder Sploits: Online

If they start auto banning people for alt-f4'ing I'm totally boned as it's the only way out of the perpetual loading screen.

If I get banned for alt-f4ing I'm just going to go to my credit card and do a reversal on this game.
 

Rescorla_sl

shitlord
2,233
0
Well surprised this isnt fixed, and I've heard theres another dupe that has to do with some Art program that does hex editing or something but might as well post this one here:


apparently these get posts on ESO main forums but then deleted by mods and never patched, until the public goes rampant with it. same situation with last one and this one.
Why does everyone assume a developer will devote developer resources to prevent exploits like this? Should they even try to prevent it? Some clever cheater figured out a way to exploit the hireling email system. That is obviously something that needs to be stopped so what is the best way to do it?

Rewriting the code that controls the hireling email system is one course of action. Let's say it will require 40 man hours of development time and 40 hours of interface and regression testing.

Another option is to write a database query to identify all the accounts that are using the dupe exploit and ban them. Let's say it only takes the DBA 1 hour to write that query.

Which is the most cost effective solution to the problem?

My personal opinion is that cheaters are always going to find ways to cheat in MMOs. Instead of spending resources to prevent the behavior, MMOs just need to make sure they can accurately detect who is cheating so they can ban them and remove the duped items/money out of the game.
 

Utnayan

F16 patrolling Rajaah until he plays DS3
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Instead of spending resources to prevent the behavior, MMOs just need to make sure they can accurately detect who is cheating so they can ban them and remove the duped items/money out of the game.
If they have those tracking tools available.

With that said, these are some fairly damaging exploits. I am of the notion they don't give a shit.
 

Vitality

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If they have those tracking tools available.

With that said, these are some fairly damaging exploits. I am of the notion they don't give a shit.
I am of the notion that they do give a shit but are too busy gold plating the craglorn turd baby to act on much at this point.

Let the last two weeks of maintenance act as proof.
 

Gecko_sl

shitlord
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Another option is to write a database query to identify all the accounts that are using the dupe exploit and ban them. Let's say it only takes the DBA 1 hour to write that query.
The duping action is code based. You can't really query to see an action on a client. You have to have some set measurable, such as gold amount, or X number of duplicate items, but the problem is if someone offloads gold to multiple alts or instantly sells duped item which probably aren't tracked past the next database checkpoint, then you're not really getting any good results. If I had to guess, I'd say ZOS did something similar to this and ended up banning about 80% innocent people.

The problem isn't on the database backend. It's the actual code and transaction's on the client that need to be monitored. The best way to fix this is to fix the code, which could be tough. As far as enforcement, they need to identify the actions occurring when one dupes, find a way to log this, and then look for the dupe in action through monitoring tools. You can't really just say this dude has X amount of duplicate items or gold so he's a cheater!
 

Tuco

I got Tuco'd!
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The hireling sploit isn't really that bad like the other dupes are. It is funny how the loading screen bug would make it really difficult for them to track down who is abusing the hireling dupe bug.
 

Rescorla_sl

shitlord
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The duping action is code based. You can't really query to see an action on a client. You have to have some set measurable, such as gold amount, or X number of duplicate items, but the problem is if someone offloads gold to multiple alts or instantly sells duped item which probably aren't tracked past the next database checkpoint, then you're not really getting any good results. If I had to guess, I'd say ZOS did something similar to this and ended up banning about 80% innocent people.

The problem isn't on the database backend. It's the actual code and transaction's on the client that need to be monitored. The best way to fix this is to fix the code, which could be tough. As far as enforcement, they need to identify the actions occurring when one dupes, find a way to log this, and then look for the dupe in action through monitoring tools. You can't really just say this dude has X amount of duplicate items or gold so he's a cheater!
I'm guessing ZOS has a pretty good idea what realistic amounts of gold and crafting materials a player can legitimately acquire over the course of leveling up. I'm level 35 and just now accumulated 42k gold to buy a horse. If another level 35 is sitting on 1 million gold, that is a huge red flag that a database query can easily detect. There is a good chance that player either duped themselves or bought gold from a gold seller who duped.
 

lost

<Bronze Donator>
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I just think when people are posting it on your public forums for weeks and its not being fixed until they go viral, it says a lot. They just went through this with the guild bank dupe and now people are posting the hireling dupe on official ESO forums, and after maintenance its still working. Talks about priorities. What games do you know let duping last more than a day? I mean when I heard about the guild bank I had 6-7 hours to do it before it got so well known that they disabled the guild bank, then I had another 24 hours to get rid of the gold/items.

I'm no coder and yeah cost efficient, but whats cost efficiency when you're losing players because they see your company not doing its best to save the economy? I've talked to many people who feel like quitting bc there are apparently some who escaped with duped crafting materials and they believe the economy is ruined. Now this dupe is there and still going, apparently theres another mail one that has to do with internal editing to dupe sent mail but exact details havent been released.. who knows.

I do know they ban people with duped items. I sent some to one of my other accounts with diff registration info/IP and its banned, they are claiming he duped, after they sent me two emails from the first accidental banwave claiming they looked into my account and it was innocent (from two diff GMs). Never had a company tell me twice they looked into it and found me innocent then so adamantly turn around few hours later saying no he duped. It leads me to think they just blanket unbanned everyone, sent them generic emails then reapplied a fixed algorithm that banned more correctly. They dont care what they said prior in the generice mails.

Currently contesting that bc he didnt dupe and was sent the items but the duped account I used was banned, not the first wave aka mistake banning of everyone but the second. Going to buy another account anyway, getting imperial CE for 40 is too good. I like playing the game also.

Also amazed at their customer service, I put in a petition yesterday around noon est for them to call me to talk about these two emails claiming innocence while another saying I'm not, its been 24 hours and still no call.
 

Jackdaddio_sl

shitlord
727
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I haven't done the quest you mentioned but I imagine if there were no quest markers that held your hand and told you what to do, there would be numerous whines on the forums from people complaining the quest was too hard. There would also be a detailed YouTube video showing people how to complete the quest.
The crystal beam labrinthe quest among other puzzle quests are pretty hard in this game, and well done, given that you can interact (press E) reliably. Which is hit or miss in some circumstances. I have yet to be guided through a puzzle, and instead have spent 5-10 minutes sometimes figuring out the pattern.


Help? Videos?

1. On the minimap. Big white arrows tell you where to go.
2. On the Journal Quest tracker. *HINT* Do this/that/the other thing.
3. As you run around without either on your screen. Big juicy white arrows at the feet of the statues where you have to place the items.

Really, this room is one large square with two side rooms. It's common sense they hide the item you need down there and there are only four statues so it's not hard to do this quest anyways.

The part of this video I'm talking about is @11:40 onward.

This is my problem with this game and why I say I'd rather play Skyrim overall. This quest itself, is amazing. It's long, it's lore-immersive (at least for this guild) and it takes you to a variety of places, areas and sites (snowy area, desert area, etc).

The problem is that they must think so little of people who played ES games that it's dumbed down this much. Even the instant-gratification mmo crowd these days don't need this much hand-holding for a simple puzzle, but this game is full of this stuff with those arrow pointers to show you where everything goes like you're a retard and can't figure it out from reading the text or listening to the guy telling you what the text says.
 

Jackdaddio_sl

shitlord
727
0
Yeah this game should be called The Elder Sploits: Online

If they start auto banning people for alt-f4'ing I'm totally boned as it's the only way out of the perpetual loading screen.

If I get banned for alt-f4ing I'm just going to go to my credit card and do a reversal on this game.
I don't think they will, or can.

I know getting all the racial books is a simple matter of making a few alts, logging out and running a loop around the AD bank area checking cabinets. Anyone just starting the game can have all the basic styles within an hour or so from doing a 1 minute circle and then back in/out. And that's not even an exploit.

Even without duping, it's easy to make legit gold selling those books for 1k a pop once you got all your own styles.
 

Tuco

I got Tuco'd!
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Thank God for those stupid quest markers everywhere. If every quest wasn't obvious as shit it'd be impossible to know which quests were bugged and which were just puzzles.

I wouldn't mind a return to the good old days where the design for a quest log was including a branded notepad in the game box, but not for these theme park MMOs where you can't swing a sword without hitting an NPC trying to give you a quest, and especially not for a game where you need to relog to get through 10-30% of the quests.
 

Jackdaddio_sl

shitlord
727
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Thank God for those stupid quest markers everywhere. If every quest wasn't obvious as shit it'd be impossible to know which quests were bugged and which were just puzzles.

I wouldn't mind a return to the good old days where the design for a quest log was including a branded notepad in the game box, but not for these theme park MMOs where you can't swing a sword without hitting an NPC trying to give you a quest, and especially not for a game where you need to relog to get through 10-30% of the quests.
I guess TSW spoiled me when it comes to puzzles. That's really one of the first mmos that actually made me go look for guides on Morse code, or manuals on how electricity works or something when I couldn't figure it out in the game.

Some of them were completely necessary (especially the Vampire area ones with all the foreign languages which I suck at) but most just required you to sit down, take off the stupid hat most mmos put on your head and enjoy what you were doing. I really can't stand a lot of this because ES is not this way at all; no huge arrows to figure stuff out, but I guess if you're saying it's okay for themepark I can understand that.

It's like WS; this past weekend I didn't even take time to read one single quest because arrows point everywhere. I don't even know why they bother with text if they are just going to point you there afterwards.

Should just be: ! on NPCs head, collect quest, > to say where to go. No text to spacebar.
 

Tuco

I got Tuco'd!
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Another big problem with the quest markers is that it removes the need to actually write the quest information into the log. If you modded the quest markers out of the game most quests would be nearly impossible because the NPC speech elucidates everything about the quest but where the shit is.