Yeah hyped about replaying it on PC without the shitty framerate from the PS3 era. Sadly the game was kinda too much to handle for the console and you'd get massive FPS drops using certain skills or if you looked directly at particles based shit(like when a dragon breathed on you).
Now there's some negatives about the game, but overall it was really great and the DLC was a really cool addition for a more challenging experience. The base game is kinda too easy in most areas(though once in a while there's some big motherfucker that takes a while until you figure it out).
Most comparisons to other games fall short, because it's really kinda its own thing. It has Dark Souls vibes but doesn't really play like Dark Souls, it has some Monster Hunter components but other than those it's definitely not Monster Hunter, it's kind of an hybrid of the 2.
Open world with very few limits other than doing the first few story quests to unlock the main road, day/night cycle with actual dark night(running around at night is pretty awesome in the game, especially if you're an idiot and forgot to stock up on oil and run out half way), class system(but you can change in town without losing progress, in fact you want to lvl some side classes for passives and shit) with some really cool unique classes like Magick Archer and Mystic Knight, tight combat controls but with more freedom than Dark Souls(can cancel some animations, less locks, faster, more impact/hit stun on your attacks), can climb on fucking monsters so you can poke them right in their fucking eyes instead of just hitting them in the knees and on that subject, lots of cool big monsters to climb on, can build a little party with NPCs so you can do typical RPG stuff with the tank cleric mage archer or whatever you like(sadly they're fucking annoying when they talk, hopefully though this will be modded out), kinda meh story but has some semi decent characters, has a really cool endgame dungeon with the DLC/expansion thing.