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Look at my amazing animation skills
Foler I found our lead animator
Just need a few Pateks and we are good to go
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Look at my amazing animation skills
Look at my amazing animation skills
Don't know if that's mutually exclusive to being porn. So hard to tell what's porn these days with all the stuff these kids are into.I think it was a cheesy dance animation from mixamo. I was looking at it today because I'm still working on that same tool trying to get it working with blender
Don't know if that's mutually exclusive to being porn. So hard to tell what's porn these days with all the stuff these kids are into.
Look at my amazing animation skills
I wouldn't sign up to make an MMO led by anyone who hasn't already some level of a leadership position in a successful MMO release. If you'd like to make your own MMO, earn your stripes first by joining an MMO game development company and making their next MMO successful.0. A place to discuss and organize an international group of FoH community volunteers to build games and to eventually create and manage a MMORPG. Posts in this thread should be identified in the upper left hand corner by one of the following numbers:
I wouldn't sign up to make an MMO led by anyone who hasn't already some level of a leadership position in a successful MMO release. If you'd like to make your own MMO, earn your stripes first by joining an MMO game development company and making their next MMO successful.
If you're unwilling to do that, or are unable because you can't get hired at an game development company and are unwilling to become hirable, I'd recommend at the very least starting small and developing mods for existing RPGs. A pretty fresh game that has high modability is Bannerlord, I'd start there if I were you.
Your first sentence is why we haven't gotten a decent MMO in a decade.
The Everquest model is the Only one worth cloning.Pretty much what I was thinking. Lets just all sign up to repeat the f'n cycle of WoW Clone #9032878479
Let's write it all on the JVM. Take the Minecraft approach. Here's the catch tho - it's all written in kotlin.
Let's write it all on the JVM. Take the Minecraft approach. Here's the catch tho - it's all written in kotlin.