Uncharted 4: A Thief's End

Noodleface

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That's basically how I played TLOU. The controls were abysmal so I ended up just meleeing and strangling people the entire game.
 

Khane

Got something right about marriage
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I didn't play any of the UC games as a shooter until the 3rd one. I was a stealthy mother fucker killing as many people as I could with my bare hands like a real man unless I simply couldn't. I think that's what I loved the most about it. The puzzles were pretty great too since they added even more to an already good story. They fit together perfectly.

The 3rd one changed a lot of that, they made the AI not nearly as stupid so you couldn't get away with running around pretty much an entire map without shooting a single shot. As a result the 3rd one was also the hardest for me to beat on Crushing difficulty because I had to shoot more and aiming is tough on those PS4 controllers.
 

Blitz

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Uncharted 4 review embargo just lifted... and it is getting incredible reviews. Seen some critics say it's the best game of the generation.

If I wasn't already insanely excited, this just topped it off!

10/10 from Gamespot
9.5 from GameInformer etc
 

Ritley

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That's basically how I played TLOU. The controls were abysmal so I ended up just meleeing and strangling people the entire game.
I didn't think there was anyone really wrong with the controls in TLoU. I think anything faster would change how the game the game encounters were designed
 

spronk

FPS noob
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man i hate waiting 5 more fucking days

i'll be getting in some MP in this game too, feel free to add me on PSN if you wanna group up for MP - thediamondage
 

Noodleface

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I didn't think there was anyone really wrong with the controls in TLoU. I think anything faster would change how the game the game encounters were designed
Wasn't the speed or anything. The aiming felt very weird to me, which made me just fire off a ton of bullets everywhere. I'm fine with FPS on consoles but this game I couldn't do it right. It was early on that I said fuck it.
 

Ritley

Bronze Baron of the Realm
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Wasn't the speed or anything. The aiming felt very weird to me, which made me just fire off a ton of bullets everywhere. I'm fine with FPS on consoles but this game I couldn't do it right. It was early on that I said fuck it.
Well first vs third person shooters will be completely different. Have you played any third person shooters with controls that you have like like gears of war or something?
 

Pemulis

Not Woke
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I went from an Xbox 360 to a ps4, so I didn't play any uncharted until the recent drake collection. The evolution from 1 to 3 is pretty amazing, and I enjoyed each one more than the last. If 4 looks as good as what I've seen and read so far, I'm pretty psyched to fork over the Amazon-prime enabled $40 for release
 

Droigan

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Wasn't the speed or anything. The aiming felt very weird to me, which made me just fire off a ton of bullets everywhere. I'm fine with FPS on consoles but this game I couldn't do it right. It was early on that I said fuck it.
I can see that though as Tlou was harder to aim than Uncharted (Uncharted games had 80% headshots). In Tlou I used stealth for the vast majority of encounters. Did the original on normal and the PS4 version on hard. Controls were too sluggish (if that is a word) to go full action mode, and the hardest encounters were the ones with multiple aggro enemies that you had to fight outside of stealth. That's where the OP spike bombs and molotovs came to play.
 

spronk

FPS noob
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for the UC / TLOU games for a PC gamer one thing you have to get used to is the heavy aim assist. You have to be ready to constantly bump and drop ADS (L1) so it will recenter on top of a moving target. Thats really been the hardest thing for me to get used to, with mouse you just track ahead of a target like IRL and shoot, but with console controller games you will do 10x better if you drop and re-aim constantly. Its even more important in console FPS like Black Ops 3 or Doom or Overwatch, I still find myself occasionally trying to track ahead of a target and will usually lose 1v1 if I do that, whereas when I drop and re-aim rapidly I get those headshots.

One of the reasons I am not a XIM fan either, the auto aim assist simply screws with kbm and you end up thinking you are doing ok but you are really doing much worse than an actual controller player. The only place it works really well is snipers and doing 180s since thats way faster with KBM.
 

jooka

marco esquandolas
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Preload is up for this if you did the digital version.
 

Crone

Bronze Baronet of the Realm
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Just beat UC1 for the first time on Normal. 9 hours, 40 minutes. 239 failed check points or restarts.
smile.png
 

Vorph

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I remember being terrible (like, a lot more than 239 fails, and I struggled with it far more than Demon's Souls even) at Uncharted when I first got my PS3, and just recently I beat the PS4 remaster on crushing with barely any trouble at all. I guess with enough practice you really can get used to anything, even unholy abominations like using a gamepad for shooters.

Also, <3 Gamefly. I figured the chances of getting a game as popular as this would be low but they just shipped it out.
 

Kreugen

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They revamped the controls for PS4. But I don't see how playing on crushing would be any fun at all heh.
 

Vorph

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They revamped the controls for PS4. But I don't see how playing on crushing would be any fun at all heh.
I liked the challenge, especially during the sequences where you're stuck in a smallish area without much cover and a bunch of assholes are rushing towards you.

Definitely going to start my first playthrough of 4 on crushing, if that's an option. I hate when games make you play through normal to unlock harder difficulties.