Virtual Reality

meStevo

I think your wife's a bigfoot gus.
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Not sure that's been disclosed.

Release date announced.. 'First half of 2016'
 

Gator

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http://blog.us.playstation.com/2015/...oming-in-2016/

Project Morpheus due first half of 2016 + Key changes

OLED display: In exchange for the 5 inch LCD, the new Morpheus VR headset is equipped with a 5.7 inch 1920 X RGB X 1080 resolution OLED display. This new screen expands the field of view and enables low persistence, removing motion blur.
120hz refresh rate: The previous refresh rate spec has been doubled for this new prototype, which means games for Morpheus can be rendered at 120fps. When combined with the OLED display's high refresh rate and the power of PS4, Morpheus is able to output amazingly smooth visuals.
Super low latency: We know how critical low latency is to delivering a great VR experience, and we've reduced latency to less than 18ms, about half of what the first Morpheus prototype had. Low latency is critical to deliver a sense of presence, at the same time making the VR experience comfortable to players.
More accurate tracking: To make positional tracking more precise, we've added three LEDs to the headset - one on the front and two on the side - for a total of nine LEDs to support robust 360 degree tracking.
User-friendly design: We've made the Morpheus VR headset easier to put on and take off, with a single band design and quick release button. The headband supports the weight of the unit on the top of your head, so there is no pressure on your face. Other components have also been adjusted and configured to make the headset lighter, so that players do not find the headset cumbersome or uncomfortable to use.
 

Tuco

I got Tuco'd!
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Video of post-demo impressions from Tested. IMO Tested (especially the guy on the right, Norm) are the best VR reviewers right now.

 

Attog

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I want to plunk down cash for an HTC VR headset and an Nivida Titan today. Take my money already!!!
 

Tuco

I got Tuco'd!
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Valve really hit their lighthouse system out of the park. They solved some MASSIVE problems in the location space with it. I wonder what the power requirements of their system are and how much it'll cost? I also wonder what size of room it works on. Would it work in a warhouse? an open field? I imagine it fails outside too (no big deal). I think as long as it works in a well lit office space it's gold.

I have to imagine Oculus uses it too given how closely they work with Valve and how much valve wants other groups to use their stuff.

edit: actually nm, I misunderstood what they're doing. It's just an evolution from IR to laser. Still cool.
 

Attog

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"Luckey backed down from that promise" hmm no I don't think he has promised jack shit, except promises from all of them that they won't release it until they are good and ready.
 

meStevo

I think your wife's a bigfoot gus.
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Semantics aside, you guys really weren't expecting something this year?
 

Attog

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I always expect stuff to roll out around the holiday season simply because the company gets all that cash from people buying the latest toy for themselves or their kids as a gift. I am really surprised Sony isn't releasing Morpheus this November to capitalize on that.