mkopec
<Gold Donor>
So this game has been out for about a year now, but there was problems with it. Its an ARPG but it was designed to be more "tactical combat" with cover, long cooldowns, global cooldowns etc.. So people bitched, and moaned some more and now Neocore is responding with a 2.0 patch. Huge patch which basically is redesigning and redoing major systems in the game, and namely the combat to be more in line with other main stream ARPG.
May 28th.
Power rating
Not only this but along side of this 2.0 patch is a new DLC with a necro type class!
New Class: Play as a Tech-Adept Inquisitor. Summon and enhance units to help defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics, a unique skill-tree and various new melee and ranged builds.
New Campaign: The story of Inquisitor – Martyr continues in three new chapters, with one chapter solely focusing on the Tech-Adept, as its story slowly ties into the main plot.
New Environments: Players can discover huge monasteries, hazardous factories, unforgiving deserts and ruthless worlds engulfed by lava and volcanoes.
New Enemy Races: Inquisitor – Prophecy adds the Eldar and the Tyranids as new enemy races.
New Gameplay Mechanics: Inquisitor – Prophecy will be based on Inquisitor - Martyr’s 2.0 update, bringing the base game’s new level cap, redesigned loot-system and leveling, its new end-game, the co-op campaign mode, new items and a much faster, ARPG-focused gameplay to the stand-alone expansion as well.
Warhammer 40,000: Inquisitor – Prophecy will be available on PC on May 28 for $24.99, while those who already own a copy of Inquisitor – Martyr receive -30% off of their purchase for a limited time.
Prophecy is scheduled to release together with Patch 2.0 which is a separate, free content update for Martyr.
May 28th.

Power rating
- Power rating of items and characters is gone and will be replaced with Player levels.
- The maximum level is increased from 80 to 100, but reaching level 100 will be quite the challenge.
- Mission difficulty will be based on your character's current level
- You can equip items depending on your character level (you are allowed to wear items 5 levels above your character level)
- The level requirement of the loot you gain is based on your character level (±5 levels in general)
- We reviewed and edited more than 400 different animations and actions, from movement to active skills. This will ensure a fast-paced gameplay, more in line with traditional ARPGs.
- A few examples:
- throwing a grenade will be faster
- characters will turn without an arc
- weapon abilities will be much faster
- Martyr's story will be available in co-op mode (2-4 players).
- The Tarot system will be revamped
- Tarot cards and their powers will be completely changed
- Instead of generating Tarot missions, every random mission can be enhanced with Tarot cards, similar to the originally planned system
- These missions will be more difficult and more rewarding at the same time
- Players will be able to level up Tarot cards
- Crafting will be instant and won't require slots
- New unique blueprints will be added to the game, allowing a higher variety of items
- The Modify feature will be revamped
- Challenges will be a new type of special quests with extra rewards
- A maximum of 5 challenges can be active at a time per character
- New challenges will be generated from time to time
- One challenge can be swapped every day
- Challenges will be shown on the Star Map
- A separate leaderboard will be added to Challenge mode
- Warzones will be revamped with new rewards and new maps
- They will be increasingly difficult challenges, allowing it to function as a gear-check challenge
- Completing a level for the first time will give better rewards
- Various loot sources will have a chance to contain a Map Fragment
- Combining Map Fragments will provide special missions with high level endgame loot
- The Map Fragment missions will also contain hidden clues, rooms, etc.
- Map Fragment missions are limited, they can only be repeated after collecting new fragments
- A new endgame item tier will be added with unique active skills.
- Items will have a chance to contain sockets
- You will be able to enchant your items through these, and even combine these enchantments to create a more powerful upgrade to the item.
- Loot can now contain unique items but powerful stats which are hidden in the beginning
- You will need to complete challenges to unlock these traits
- Faster mission selection: Based on your feedback, we made mission selection and traversing the Star Map faster and more fluid
- You will be able to access your inventory and swap your gear pieces during missions as well
- The XP Bar will be visible during missions, and killing monsters will grant your characters XP instantly instead of at the end of the mission
- The tutorials must be completed only once (with each class), you will be able to skip them on other characters
- And many more!
Not only this but along side of this 2.0 patch is a new DLC with a necro type class!

New Class: Play as a Tech-Adept Inquisitor. Summon and enhance units to help defeat enemies and complete investigations. This new summoner class comes with new unique abilities and mechanics, a unique skill-tree and various new melee and ranged builds.
New Campaign: The story of Inquisitor – Martyr continues in three new chapters, with one chapter solely focusing on the Tech-Adept, as its story slowly ties into the main plot.
New Environments: Players can discover huge monasteries, hazardous factories, unforgiving deserts and ruthless worlds engulfed by lava and volcanoes.
New Enemy Races: Inquisitor – Prophecy adds the Eldar and the Tyranids as new enemy races.
New Gameplay Mechanics: Inquisitor – Prophecy will be based on Inquisitor - Martyr’s 2.0 update, bringing the base game’s new level cap, redesigned loot-system and leveling, its new end-game, the co-op campaign mode, new items and a much faster, ARPG-focused gameplay to the stand-alone expansion as well.
Warhammer 40,000: Inquisitor – Prophecy will be available on PC on May 28 for $24.99, while those who already own a copy of Inquisitor – Martyr receive -30% off of their purchase for a limited time.
Prophecy is scheduled to release together with Patch 2.0 which is a separate, free content update for Martyr.
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