Its not BG3 and the mid game is a bit sloggy (mostly due to getting battles in half of all warp moves and having to back track for shit), but its better than any prior Owl Cat offering. Playing it on PS5 and while inventory management is AIDS and the contextual information windows are a pain in the ass to use, its basically been bug free for me. I am about L23 and exploring the map where I am at and its got a larger feel for exploration than BG3, but is otherwise not as good in every category. This is not a criticism at all, because in a year without BG3 this would have been the RPG of the year hands down.
Anyhow, character balance is crazy all over the place-
Navigator Chick- Mostly just an AE and crowd control god, but some enemies just will not take damage unless its her blasting it with the single target eye beam. The Nav staff that lets you chain cast is broken as fuck. And she is ludicrously tough once you get the Willpower counts as all defensive stats ability.
Inquisitor Chad- Ancient Force Sword pretty much makes this guy the best off tanker, plus if you work him into it he can heal ridiculously well (Light of the Emporer AE heal that heals massive amounts) so he is a near constant in my group.
Sister of Battle Chick- Once you get the toys, she is arguably more OP than the Navigator. And she has SO many options for how she can kick ass. I currently have her running around with a Thunderhammer and a Multimelta, just AE roflstomping enemies and stacking up Revel in the Slaughter like it was nothing. And early on she is not too shabby just with a bolter and chainsword, either. But she really takes off once you get some of the better items and advancements.
Serivor Dude- Kind of clunky and operative does not mesh well with his Mechanicus abilities. But he is extremely versatile and can rock two big weapons at once. Not the weakest of the story characters, but takes a while to pull his weight and kind of wimpy to damage until you get to Heavy Armor with him. I usually use him as a skill monkey and to support the Inquisitor when I need to run down some strays on a flank.
Eldar Sniper Wench- Holy shit. Once you get to her assassin archtype and unlock the Lethality shit, there is no better single target remover in the game. And she is not exactly terrible in close, either. She is seriously doming dudes every turn from half the map away and requires no support from others to do it.
Jae Space Jew Chick- Works ok, but redundant if your main is at all a face character. Her story quests are interesting, though. Give her a pair of Eldar pistols and she can really rip shit up if its not heavily armored, but its all close range and literally the entire rest of the roster is good at that.
Imp Guard Old Fart- Boring and did not use him much at all.
Crazy Psychier Witch- Annoying and causes problems, so I had the Inquisitor haul her off and am much happier now. Her only feature is negating Ambush, which while good is not worth the hassle especially when I am already running around with three psykers tearing up the veil.
If I had it to do over again, I would make my main focused on Pyro and Bio and work into assassin (currently officer and grand strat path, which is ok but dull), but tossing lighting around is fun and powerful in the early game. Having my main be the face character and have high Willpower circumvents a lot of bullshit in the game, though.
Anyhow, character balance is crazy all over the place-
Navigator Chick- Mostly just an AE and crowd control god, but some enemies just will not take damage unless its her blasting it with the single target eye beam. The Nav staff that lets you chain cast is broken as fuck. And she is ludicrously tough once you get the Willpower counts as all defensive stats ability.
Inquisitor Chad- Ancient Force Sword pretty much makes this guy the best off tanker, plus if you work him into it he can heal ridiculously well (Light of the Emporer AE heal that heals massive amounts) so he is a near constant in my group.
Sister of Battle Chick- Once you get the toys, she is arguably more OP than the Navigator. And she has SO many options for how she can kick ass. I currently have her running around with a Thunderhammer and a Multimelta, just AE roflstomping enemies and stacking up Revel in the Slaughter like it was nothing. And early on she is not too shabby just with a bolter and chainsword, either. But she really takes off once you get some of the better items and advancements.
Serivor Dude- Kind of clunky and operative does not mesh well with his Mechanicus abilities. But he is extremely versatile and can rock two big weapons at once. Not the weakest of the story characters, but takes a while to pull his weight and kind of wimpy to damage until you get to Heavy Armor with him. I usually use him as a skill monkey and to support the Inquisitor when I need to run down some strays on a flank.
Eldar Sniper Wench- Holy shit. Once you get to her assassin archtype and unlock the Lethality shit, there is no better single target remover in the game. And she is not exactly terrible in close, either. She is seriously doming dudes every turn from half the map away and requires no support from others to do it.
Jae Space Jew Chick- Works ok, but redundant if your main is at all a face character. Her story quests are interesting, though. Give her a pair of Eldar pistols and she can really rip shit up if its not heavily armored, but its all close range and literally the entire rest of the roster is good at that.
Imp Guard Old Fart- Boring and did not use him much at all.
Crazy Psychier Witch- Annoying and causes problems, so I had the Inquisitor haul her off and am much happier now. Her only feature is negating Ambush, which while good is not worth the hassle especially when I am already running around with three psykers tearing up the veil.
If I had it to do over again, I would make my main focused on Pyro and Bio and work into assassin (currently officer and grand strat path, which is ok but dull), but tossing lighting around is fun and powerful in the early game. Having my main be the face character and have high Willpower circumvents a lot of bullshit in the game, though.
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