Da Boiz wanted a krumpin with my Golden Host, and by the God Emperor's light they got one.
My list is:
Blade Wizard w/Ceaseless Hunter
-Wardens w/Spear x6
Shield Capt w/Veiled Blade
-Guard w/Spear x4
Allarus Terminators w/Spear x3
Prosecutors x5
The mission was strange. All No Man's Lands, save for the absolute middle one, were removed from the board, and in the shooting phase, if you had a unit eligible to shoot, they would instead perform a ritual and create a new objective marker that had to be 9" away from the middle, and 6" away from any other marker.
R1:
Forgot to take pictures of the initial board setup. I lost the goes 1st roll, which I wanted. He did what I expected him to do, which was take his Weird Boi, and roll for Da Jump and teleport that Weird Boi and 20 boiz all across the map into my back field. I didnt expect him to place them right inbetween my backline Prosecutors and a squad of 5 Guards with my Shield Captain, but that allowed me to shoot him with the Custodes, and then shoot again with the sisters which has precision when shooting at pyskers.
My Blade Champion w/Wardens move up the middle of the board to set themselves up to move again (ceaseless hunter enhancement ability) out of charge range of his mega-nob and deff-dread, but then move shoot & charge the following turn.
Finally I set my Allarus in deepstrike for use later.
Bottom half of R1, I turned my Shield Captain around, moved towards that blob, but did not shoot with them as I did not want to lengthen my charge. I made my charge and just absolutely shrekt that squad. It came out to 29 attacks, hitting on 2s, S7, AP -2, 2 damage each. Now the rule with a Custodes, is that when you get into the fight phase, you have to select one katah. You get to choose between -1 to being hit, sustain hits 1, and lethal hits 1. An ability with the Shield Capt. is that you get to select two katahs. So I of course select sustained hits 1 (exploding 6s) and lethal hits 1 (auto wound 6s). The math for that is just insane and a lot of wound roles that it is unsurvivable. The weird boi did survive on 1 wound.
I scored 2 points for wiping out a unit for a 2ndary mission. Up 2-0 end of 1.
R2
He called his WAAAAAAGGGHHHH, and deep-striked with 5 stormboyz below my sisters, I responded with rapid ingressing my allarus to attempt to overwatch his 10 stack of stormboyz. I was hoping that grenade blast profile from my allarus would have been enough to take out 3 or 4 of the stormboyz out that 10. I did roll well to see how many shots I was got, but the hit roll..... good lord I know I needed 6s to hit, but out of 23, I only had 5 hits and then only landed 1 wound that he saved. Yeah... not worth the CP. Needless to say, he charged my sisters with all 10 storm boys, the group of 5 missed their charge, and the sisters got gang banged behind the smoke stack.
(note this picture was taken before i realized that i didnt use my ceaseless hunter ability, and my opponent was cool enough for me to reposition and then he reposition the 5 stormboyz). End of top R2, he is up 2-14, as he is holds two points and knocked me off of my home point. Killed his weird boy though, so that freed up my SC to move
Bottom R2
I move up with all 3 of my remaining units to be able to land my charges, with the exception of the shield captain group as their charge to go where the the 10 stormboyz took my home objective was an 11" charge.
Just dunked on that Deff Dread with 37 attacks w/lethal hits, and the Mega Nob actually survived on 3 wound from my Allarus. However, I was turning back the green tide on the board, and the scoring started to come back in my favor.
R3 to the end of the game (ill be quick and sorry no more pictures)
Opponent's WAAAGH is gone, and he scores 10 on primary to go up 2-24. He moves the 10 stormboyz to get an easy charge on my SC, shoots at me 1st, I save it, and then lands it. The scrap wasnt even close and he may have taken two wounds off of one of my guards.
posting this now and will comeback and finish it up later.