He actually said "should UBRS be 5 or 10 man?" which hopefully was just a mistake or something because if not then who the fuck knows.If anyone is looking to scratch that itch, The Beginner's Guide to Getting Started on Light's Hope
The old Nostralius contingent resides here, and it's (arguably) the best server out. Be warned, it has double the population of the old Blizzard servers back in the day. You will be mercilessly griefed as soon as you set foot in contested territory. Darrowshire is a PvE option for those that want to actually complete some quests, but that is low population and may be problematic if you play at off hours. But if you like vanilla world PvP, Lightbringer will deliver that in spades lol.
This is a common sight:
I've been following Blizz Classic since it was announced and I can clear up a few things. Blizz has already said that anything after 1.12 is off the table. So LFR, pet battles, garrisons, achievements, dual spec, etc, etc, aren't happening. They are going to make persistent servers that wind up on 1.12. They want input on things within that scope like "Should UBRS be 10 or 15-man?" and "Should there be BGs implemented on day 1?"
Oh I'm glad you could clear that up for everyone
Some people were still confused about that. Oh wait, that was you talking about xmogs and titles.
They need to stop pretending like they want the community involved and make it 1:1 to how vanilla was with progression.
"You think you do but you don't" is the most accurate statement made about this entire thing, people are demanding such weird shit. I personally don't care if they add extra or not I'll be happy either way. But a bunch of people seem to think they're gonna let a bunch of mouthbreathers vote on how they want the servers ran lol
I think pretty much everyone knows the game was trash compared to what it is now, that's a very obvious statement to make.
I think pretty much everyone knows the game was trash compared to what it is now, that's a very obvious statement to make.
shaman: stack mp5, spam lesser healing wave - move to interrupt at last moment if target is full, nature's something or other (instant cast next spell) healing wave, throw down totems.
Mained a druid in classic, they were pretty good and always necessary for innervates. Healing output wasn't as high as priests but they could still toss out huuuuuuuuge heals. I barely ever used hots on anybody but tanks in pve unless it was farm content cause they just costed so much mana.
PvP I was completely unstoppable though, so that was fun.