World of Warcraft: Classic

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    Go here and give us your nominations!
    Who's been the biggest Asshat in the last year? Give us your worst ones!

Kiki

Log Wizard
2,322
1,934
A guild like method would absolutely do it I think. Random streamer guild, naw. People will be organized and probably make it as long as the servers don't go down. It's insane but yeah, if you have groups farming pre-reqs I think you should make it. I feel like you can do MC in greens if you know what's up, the hardest part was herding cats.

 
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xzi

Mouthbreather
7,526
6,763
Asmongold is honestly a pretty good caster. This tournament is off a good start, the whole production is pretty lulzy
 

Chanur

Shit Posting Professional
<Gold Donor>
28,627
45,799
Classic should have launched today. What a bunch of retards at Blizzard.
 
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Leadsalad

Cis-XYite-Nationalist
6,156
12,663
Based on the bugs and the reported hunter issues, ending the beta in 9 days while somehow still testing 40-60 content and raids? Who is doing all this testing?
 

BoozeCube

The Wokest
<Prior Amod>
51,665
303,119
You know reading this makes me wonder how much shit was actually pulled out of WoW before it was released.

Hello Azeroth! Hello Kalimdor!
2003-05-14 01:11:59 - Furor Planedefiler

Yesterday I had the pleasure of meeting up with Tigole and company at Blizzard Headquarters for a pre-E3 sneak peek at the World of Warcraft. This was my second time meeting up with Tigole in a year and after the last showing and tour I was given, I was extremely anxious to see what all was going on over there at Blizzard HQ.

The first thing on the agenda was to check out the new work area for WoW. Tigole pointed out that they had moved the whole team to the larger side of the building to accomodate their new staff members and larger work force. You could tell right off these guys were not messing around. I'm talking a veritable army of people pouring their hearts out to put this game together. Even with quite a few of them already away for E3, the buiding was a hive of activity.

I was introduced to quite a few people, zone populators, quest builders, artists, AI developers, you name it, I even met the guy who designs items - perhaps a mistake on Tigole's part! I KNOW WHERE YOU WORK BUDDY! Watch those nerfs :) Everyone I met was just amped about the game, which got me even more excited about the whole damn thing.

So we finally reached Tigole's office and I sat down for the demonstration. Now mind you, when I went to visit last year and saw the build they had then, it looked READY to roll out. Remember, I'm an EQ player so I'm used to being fed unfinished crap. WoW at that point, however, looked more polished and ready than EQ ever was/has been. I was ready to consume WoW just from what I saw then, unfortunately, someone didn't get my $12,000,000 donation, Alpha evaded me!

So as I was saying, I was thinking to myself, "How can this get better than it was?" Boy was I in for a surprise. Aside from the gameworld being way, way more developed, this time they showed me their UI, Quest Engine, Tradeskilling Engine, you name it, it was rolled out... All those complaints we've had in Everquest, and other MMORPGS were addressed. Essentially, you could look at the game and see that this game was built by people that LOVED to game. People that had faced the same damn frustrations we face and have faced daily. No more carpal tunnal syndrome tradeskilling. No more 45 hour Jboot camps. No idiotic quests, instead quests with meaning and meaningful rewards starting at lvl 1 and moving onward. To top it off, an intricately designed combat and spellcasting engine that didn't look and feel like absolute crap. Even PvP seemed like something people would WANT to participate in - something I had previously deemed impossible for an MMORPG to combine into a PvE oriented world with success.

I was shown all the classes, including the new Druid (more on this one later). The basic methods of tranportation were shown to me, including Griffin rides. Now this one really stuck out at me. Tig clicked on the NPC and a mini-map came up, he clicked on where he wanted to go (he had have to have been there before this destination was even available to him btw), paid his 50 pesos, and he was off. Now the thing is, as you're being taken to your destination on these Griffins, you can pan around all over the place and see the world around you. The AMAZING thing, however, is that you think you're looking at a damn painting as you fly overhead because it looks so damn amazing, but you're looking at the actual gameworld. You can see NPCs and players fighting below you, hell they can see you flying overhead. I got a really great feeling flying over what I was told was 'a really dangerous area,' imagining that one day, I'd be fighting down there while newbies flew overhead 'ooooing and aaaaahhing' at the amazing things going on below them - an incredibly, incredibly immersive and awe inspiring feeling.

The level and attention to detail that had been shown to every aspect of this game was evident. You are an alchemist? You need to forage herbs? Click on the forage button, your player actually begins to walk MUCH slower and looks down at the ground, meanwhile the overhead map directs you to hot spots where the rare herbs you need may be spawned. This was just ONE aspect of Tradeskills. Perhaps you are a blacksmith? When you are experienced/skilled enough, you may be able to craft the "Unholy Vorpal Blade of Uberness," but WHERE you craft the item would be of utmost importance. To craft such a fine blade, you would have to forge the blade itself in the depths of Blackrock Spine. These guys just don't miss a DAMN beat. I never thought I could get excited about a damn tradeskill, but just hearing something like this just wowed me (no pun intended), being shown these things, just freaked me out - a game that wasn't all talk? That lived up to a legacy it had built up for itself over the years from its RTS incarnation. Amazing.

So aside from the classic three classes, Warrior, Mage, and Shaman, I was shown the Hunter and the Druid. I was also told that there was more to come, but I was warned that should I gain such knowledge, people with bamboo sticks and a large burlap sack would be knocking on my door in the morning - I didn't wanna take any chances so I didn't press the issue.

The Hunter you could liken to the prototypical Ranger. They are masters of ranged attack, whether through gun (dwarf with shotty reloading T2 style is a sight to see) or bow, these guys put out some hurt. But the coolness factor of them being able to tame various animals in the gameworld, name their pets, and even level them up in power, is what gives them that extra Blizzard touch. Watching them in action was pretty bad ass, and this is guaranteed to be a popular class.

By far and away, though, the Druid was the most bad ass of the classes I was shown (IMO!). Now it was funny, because when I looked at the character selection list I saw this big bad ass looking Night Elf and then under his name I saw 'Druid.' I gave a little chuckle under my breath, then they loaded him up. This ain't your momma's druid! A Druid is a shapeshifter. At different levels they gain the ability to shapeshift into different animals, and these animals have different abilities/pros/cons. The second I saw the shapeshift to the panther, I knew it was ON. After that I saw the shapeshift to the bear and then finally the hawk. Yes, you can fly. Heh... insanity. They can also 'dopplegang,' I guess you'd call it, into various forms of animals that are in the area they inhabit. Which would obviously make for a great ambush attack, as I hide in the bushes as a little harmless bunny wabbit and someone insolent, like I don't know, Parv, rolls around and I own him 'Bear Stylie.' What did Miggs tell you Parv??? That's what I thought...

I assure you, I am leaving out so much, but I don't think you want me typing for the next three hours about WoW. Wait for all the incredible reviews it is guaranteed to get this E3 - and guys, I'm sorry if I forgot any details or even muddled up some details, it was information overload combined with being mesmerized for an hour and change. I'm only human!

Thanks again to Tigole and Blizzard for having me and letting me get a peek at this insane and incredible game. After all the crap I've had to put up with these past four to five months, it really helped just cool me down and feel good about this genre again... great works guys.

*bow*

Oh damn, I almost forgot. The bank in the human city HAD A VELVET FREAKIN ROPE LINE! VELVET I TELL YOU! Where do I sign up?
 
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BoozeCube

The Wokest
<Prior Amod>
51,665
303,119
The hardest part of clearing MC week one is hitting 60

This is really the main point I am seeing. If hitting 60 the fastest ever in Vanilla was like 5 days played time then how the fuck are these people planning to hit 60 then gear, rep, and prep for a Rag kill. Unless 40 of these fuckers are account sharing either they are going without sleep or a more realistic approach is week 2. It will be interesting to watch and see if these people are than level of aspie fucks. I know the Euro fags don't need jobs and can live off welfare but even so that's a tall order.
 

dvoraen

Lord Nagafen Raider
515
181
What rep is required for an aqual quintessence? That still gonna be required to summon him?
If they leave it intact as possible, yes. Can't recall if it required rep to get the base quintessence, but off the top of my head you just needed bodies to each have a quintessence.
 

Dinadass

Molten Core Raider
325
139
People on the beta have absolutely demolished Joanna’s 1-30 and 1-40 times, we’re talking by like 6-8 hours. The first 60 will be right around 4 days /played IMO barring exploits, about 20 hours faster than the current official record. The quintessence quest isn’t that bad, and the mega tryhard guilds will have somebody/a group that grinds elementals in Sili for a couple levels in their 50s to have the necessary rep plus warlock alts stationed in Azshara and outside MC to summon back and forth to douse all the runes. The biggest variables are server stability and also opposing faction griefers IMO.

Thanks for posting that Furor writeup btw, I don’t think I ever read that.
 

Leadsalad

Cis-XYite-Nationalist
6,156
12,663
I bought the John Staats book about WoW dev. In 2013 the game was definitely still a complete code mishmash and like 80% incomplete.
 
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Tmac

Adventurer
<Aristocrat╭ರ_•́>
9,993
17,038
the hardest part was herding cats.

Everyone hitting 60 is def part of cat herding.

Even if you plan every event down to the crossed t and dotted i, if a couple cats don't herd, you're screwed.
 

Ukerric

Bearded Ape
<Silver Donator>
8,320
10,296
What rep is required for an aqual quintessence? That still gonna be required to summon him?
Honored. I don't know if the Eternal Quintessence (which requires Revered) is going to be available. Otherwise, it's an Azshara trip for every MC run.
 

Tarisk

Pathetic Reaction Bot
1,568
370
you don't need to be European to game 18 hours a day on a welfare check.

Give the man some credit. It was a disability check. Even though I know for a 100% fact I have worse anxiety issues than he does and I still work.
 
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Bondurant

Ahn'Qiraj Raider
3,845
4,792
A guild like method would absolutely do it I think.

I think it's not about how fast they could do it, it's about why they'd care. Method raiding guild, not the affiliated streamers, are all about beating new mechanics and discovering boss encounters, being on edge while having the most optimized setup ever. Classic has no new mechanics to beat, no boss to discover and while stacking rogues and warriors could definitely cross the optimization box, I don't think they're interested at all about, we all agree quite fun, but technically outdated content.

Right now most Method raiders farm the hell out of Azerite, optimize their different characters and are vivid about 8.2's raiding. And while some Method affiliate streamers definitely will grind the shit out of Classic like Ziqo and Venruki, they're dedicated PvP players, I don't think they're interested at all about beating PvE content before everyone else. And Djarii is all about boob painting, unless you're interested about Ragnaros having tits there's so much "competitive Method" you'll ever get in Classic.
 

nisser

Trakanon Raider
136
107
Asmongold is honestly a pretty good caster. This tournament is off a good start, the whole production is pretty lulzy

I disagree. Part of me always wonders if it's worth going to jail for stabbing him in the face.

I think people understate the difficulty of MC. People easily clear it on private servers b/c they try hard as fuck with buffs, potions, etc. Rag is still pretty hard if you're sitting in greens and just going at it without the added buffs (i.e. what 99% of guilds in 2005 did).
 

Noodleface

A Mod Real Quick
38,285
15,120
I think it's not about how fast they could do it, it's about why they'd care. Method raiding guild, not the affiliated streamers, are all about beating new mechanics and discovering boss encounters, being on edge while having the most optimized setup ever. Classic has no new mechanics to beat, no boss to discover and while stacking rogues and warriors could definitely cross the optimization box, I don't think they're interested at all about, we all agree quite fun, but technically outdated content.

Right now most Method raiders farm the hell out of Azerite, optimize their different characters and are vivid about 8.2's raiding. And while some Method affiliate streamers definitely will grind the shit out of Classic like Ziqo and Venruki, they're dedicated PvP players, I don't think they're interested at all about beating PvE content before everyone else. And Djarii is all about boob painting, unless you're interested about Ragnaros having tits there's so much "competitive Method" you'll ever get in Classic.
Method isn't going to do it per se, but esfand is leading the method arm of classic or something
 
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