The only thing we bitched about during Classic were server outages, queues, loot lag and bad players. Ok, yeah, honestly managing DKP and getting 40 players could be an issue unless they only have one server, or "LF2M for BRD need tank and heals", but I still have issues finding +15 key mythics or getting accepted to a heroic Antorus clear even with a 970+ gearscore. QOL stuff like expensive respecs I'd take over having to change my spec between every fuckin fight.
40 man UBRS was pretty dumb, though, though I miss the 40 man "dungeon" runs cycling through 5 folks at a time on one of the bosses in Stratholme live side, since he wasn't a raid quest. To be fair, 15 man UBRS was still pretty damn hard. Which version is in 1.12? The 15, 10, or 5? It's been so long...
40 man UBRS was pretty dumb, though, though I miss the 40 man "dungeon" runs cycling through 5 folks at a time on one of the bosses in Stratholme live side, since he wasn't a raid quest. To be fair, 15 man UBRS was still pretty damn hard. Which version is in 1.12? The 15, 10, or 5? It's been so long...