Some EU dev confirmed recently that layers will be per-continent and will each have roughly the same max pop as original vanilla servers (which was around 3k). Beta had greatly reduced layer populations specifically so Bliz could test various layer mechanics that wouldn’t have been possible normally since fewer than 3k people were logged in.
One of the changes Bliz implemented near the end of beta was to add a scaling cooldown on switching layers, to prevent people layer-hopping constantly for chests, black lotus, devilsaurs, etc.
If that’s how things will be for launch, I can imagine tryhard people getting to level 8 or whatever in the first layer and then having friends/guildies make a new character to invite them which would pop them into a newer layer and effectively give them an hour head start over everybody else rather than competing with the hundreds of other similarly leveled people in the first layer.
One of the changes Bliz implemented near the end of beta was to add a scaling cooldown on switching layers, to prevent people layer-hopping constantly for chests, black lotus, devilsaurs, etc.
If that’s how things will be for launch, I can imagine tryhard people getting to level 8 or whatever in the first layer and then having friends/guildies make a new character to invite them which would pop them into a newer layer and effectively give them an hour head start over everybody else rather than competing with the hundreds of other similarly leveled people in the first layer.
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