We don't want to recreate the clusterfuck shitstorm like we did on the original release.. So we're going to recreate the clusterfuck shitstorm like we did on the original release.
Wonder if they are going to credit us days of gametime like back in the day when their login server shits the bed.
So it's probably worse than people think. Their game is 70% China with that market dictating shit like ever more intrusive microtransactions. Also the government of China might be about to fill the streets of Hong Kong with corpses again and they've got a real financial incentive to do whatever that government instructs them to do.
BfA is increasingly a time-sync with seasonal store items that seemingly get more design focus than class armor or tier sets (both of which dont really exist any more). So...WoW business model in China is very different from NA/EU, it's all about game time and microtransactions. If it was "dictating" the market we'd have more than 15 mounts and 20 battlepets in the online store.
As long as companies get more money out of scamming children with "services" instead of creating products for gamers, said companies won't specifically target gamers.It will just to prove to people again that gamers will play unrefined nom streamlined gameplay if the game itself is compelling.
The goldfarmers servicing the western market have to buy western accounts, so they are not in the "70% China" market share. Also, in CHina you buy hourly gametime for your account, and any account logged in at least once a month or so is counted as an active subscriber for that month. So they regularily buy multiple accounts, which makes trading characters easier and allows them to log in multiple chars at the same time.How much of that 70% China market is actually playing the game to game instead of business to gather gold to sell to the 200K real players?
I literally hate these people. Smug, completely un-self aware, hubristic imbeciles who have ALWAYS thought they knew what the playerbase has wanted more than the players themselves. It's more evident with Blizzard than probably any other gaming company I can think of (YOU DONT HAVE PHONES???), and I'll be damned if I ever give these cocksu......
Man is it Tuesday yet?
Monday, 6pm EST is go time
You only get booted for 30m of inactivity. Just create and delete a character over and over, starting at noon.Apparently after 30 minutes at character select you'll get booted. So to be safe you should try to get in the queue as close to 5:30pm as possible. That being said.... it could hurt you if the servers end up launching at 6:30 or later, and your 30 minute character select window is jeopardized. I am going to roll the dice and try to get in queue around 5:35 I think.
You only get booted for 30m of inactivity. Just create and delete a character over and over, starting at noon.
Everyone should approach this with the understanding that playing within the first 24 hours will not be guaranteed. They've spent a lot of effort cutting costs on server and support stuff over the past few years, and something this popular could result in downtime that hasn't been seen since the original release.
If that's 150-200k, then yes, they're down to 1 million subs. The rule of thumb that's always been true in MMO land is 1 prime-time player per 5 total players, except during DLC/expansion launches.Well he also was stating that wow gets a concurrent playerbase similar to the top 3 games on steam. If WoW is reaching 500k-650k concurrent players a day and 70% of them are non sub based China players then you are talking about 150-195k players for the rest of the world. Quite possible the sub numbers are down in the 1 million range