Drakurii
Golden Baron of the Realm
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This was the only thing i was pissed about to be honest, no dates just "soon".
stay subbed stay tuned!!
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This was the only thing i was pissed about to be honest, no dates just "soon".
The paladin fix makes me kinda want to play again. Any mention of when they will let us play with modern character graphics, still one of the most retarded decisions they made for classic
The same goes for the M'uru fight in Sunwell, though Birmingham says that not everything about M'uru will be as it was when it was first released. M'uru received nerfs to both its health as well as a spell pushback ability that was devastating to guilds trying to kill it. The spell pushback ability difficulty will not be reinstated, but M'uru will release with its initial high health pool.
Muru was the greatest fight ever made.M'uru was a guild destroyer. In their original form they were insanely overtuned.
Muru was a fucking cunt even with the nerfs, wasn't it? Or did it get nerfed again later on after I quit after spending 7 weeks on that cunt?IGN article - they will launch pre-nerf bosses:
For one, several bosses were bugfixed or nerfed in Burning Crusade, but players might be interested in trying their hand at fights in their far more challenging forms. For instance, Lady Vashj -- the final encounter in Serpentshrine Cavern -- was incredibly difficult to kill when she was first released, before a nerf made her more reasonable. But Blizzard will let her launch in her pre-nerf form so guilds that want a challenge can try their hand at that, before eventually bringing the nerf into effect.
The same goes for the M'uru fight in Sunwell, though Birmingham says that not everything about M'uru will be as it was when it was first released. M'uru received nerfs to both its health as well as a spell pushback ability that was devastating to guilds trying to kill it. The spell pushback ability difficulty will not be reinstated, but M'uru will release with its initial high health pool.
Another interesting change Birmingham specifics is to Paladins, which are present in Classic but were added to the Horde in Burning Crusade. When that happened, Horde Paladins were given an ability called Seal of Blood, while Alliance Paladins received Seal of Vengeance. The abilities, Birmingham said, were intended to be equal in power but distinct -- but that didn't quite pan out, as Seal of Blood was far more powerful. So with Burning Crusade Classic, both factions will learn the opposite faction's version of the Seal at level 70.
Did anyone else notice when Holly said she worked on EQ for 13 years she seemed almost ashamed and immediately talked about how she was always a wow player, i was like uh-huh sure.
As a shaman I dont remember this. As a resto druid I felt fairly unkillable though.As a warrior I just remember warlocks being unkillable as well as resto shaman. Would take 3 people to kill a shaman.
This is one thing I feel like they should change, even though I have no intention of rolling on one myself. Based on the ~10 various private vanilla or tbc servers I've rolled on in the last decade, fresh servers are absolutely a blast and I know there are literally thousands of classic players who feel ill prepared for TBC and think they'd be able to roll on a fresh server and be more likely to get a raid spot, make money on tradeskills, etc. It would also probably peel some people off the current mega servers which would be a blessing. Really no reason at all not to IMO.No new fresh servers for TBC on launch![]()
Also shaman. 1 shaman per group in 25 man raids is the default, typically that's 1 Ele, 1 Enh, 3 Resto per raid.Hunters and warlocks are the FotM in TBC. Melee have a tougher time in general due to more punishing mechanics (shitty 360 cleaves and the like).
Yeah I'm another one that was hoping for even just a few fresh servers for pre-patch. The boosted 58 seems to be Blizzard's answer for this by "allowing" you to catch up that way.