They don't. The class is OP in PvP so anytime they try to adjust it to be competitive in PvE it starts obliterating everything in PvP and they nerf it because they can't figure out how to balance a class that has as much utility as shaman.
I mean... the class is ridiculous. AoE Stun, AoE Snare, AoE Knockback, 12 second cd ranged kick, Bloodlust, Hex, Reincarnate, Ghost Wolf, Tremor Totem, Purge. Goddamn.
And yet finds itself as being fucking useless in PVE because none of that shit is useful or negated while having shit dps or hps. Yay pvp balancing bullshit.They don't. The class is OP in PvP so anytime they try to adjust it to be competitive in PvE it starts obliterating everything in PvP and they nerf it because they can't figure out how to balance a class that has as much utility as shaman.
I mean... the class is ridiculous. AoE Stun, AoE Snare, AoE Knockback, 12 second cd ranged kick, Bloodlust, Hex, Reincarnate, Ghost Wolf, Tremor Totem, Purge. Goddamn.
I've already quit and all, but goddamn seeing that the enhancement rework that they promised us is once again turning some fucking knobs makes me irrationally angry and yet not surprised in the least, either. I'll never understand why the fuck they hate the spec so much.
And yet finds itself as being fucking useless in PVE because none of that shit is useful or negated while having shit dps or hps. Yay pvp balancing bullshit.
They don't. The class is OP in PvP so anytime they try to adjust it to be competitive in PvE it starts obliterating everything in PvP and they nerf it because they can't figure out how to balance a class that has as much utility as shaman.
I mean... the class is ridiculous. AoE Stun, AoE Snare, AoE Knockback, 12 second cd ranged kick, Bloodlust, Hex, Reincarnate, Ghost Wolf, Tremor Totem, Purge. Goddamn.
Hoo boy do TBC dungeons hit hard and people have completely forgotten mechanics.
Keystone Affixes
- Bursting - When slain, non-boss enemies explode, causing all players to suffer
10%5% of their max health in damage over 4 sec. This effect stacks.
And the combos of affixes like this week’s. Yup, real smrt people.I really don't understand what triggers them to make the changes they do:
So they are nerfing one of the easiest affixes to deal with from 10% max health to 5% but leaving the idiotic affixes like Bolstering, Explosive and especially Grievous as is...
Every census and blizzard themselves say there are more alliance players. My experience is alliance players are worse then horde players on average.A lot more horde players use war mode, simply because their faction is so dominant in population. The 10% bonus is worth it for them, as it essentially makes no difference to them in terms of gameplay. I personally play Alliance and war mode was ok for the first 2 weeks of BFA launch. It was reasonably balanced in terms of population and you could get your quests done in a decent amount of time.
However, shortly after this period the horde population started skyrocketing, and warmode just became a huge time sink. If I wanted to complete a champions of azeroth world quest, there would be 10 horde for every 1 alliance player, at a minimum. So you had 2 options, 1) slowly chip away and get a percent here or there while you die repeatedly or 2) try to join a group to complete the quest. Even joining a full 5 man alliance group though often resulted in dying repeatedly as alliance were still heavily outnumbered. It just turned doing a 3 minute world quest into a 20 minute chore. So the bonus was no longer worthwhile.
Warmode is also hilarious in terms of summoning for a dungeon. If you are an alliance player, try going to the Tol Dogor island with warmode on. For some reason, there are just 50 horde players outside that dungeon 24/7. You can barely enter the dungeon without dying, let alone summon anyone. So warmode just becomes tedious.
Honestly, the intention behind warmode was decent but I don't really know what they expected. The result was easily predictable. They would have to balance the faction populations if they want warmode to be a functional experience. And at this point the factions have been imbalanced for so long that I just don't think it's possible to fix it.
Warmode would work wonderfully................if there were three factions. This game has suffered from the very start by not having a three faction system. This has nothing really to do with the horrid expansion that is BFA, but it was a topic discussed many many years ago back when gnomes had to walk to school in the snow, up hill, both ways.
Every census and blizzard themselves say there are more alliance players. My experience is alliance players are worse then horde players on average.