When you have to write code to play the game, something is fucky.
Dig weak auras, but they should be dev side, not player side. Why the fuck do we have to do the work for them just to play the game that they designed to be virtually unwinnable without them?
Mods should be UI customization, not entire groupings that make a confusing as fuck class and rotation playable (God damn fucking piece of shit modern balance and feral druids, tho actually current balance isn't complicated, you just roll your shit over the keyboard, but you can eek out 2.33% more if you cast this before that then this then that ad nauseum).
I'd also say designing your top end around elitest bullshit alienates the vast majority of your player base as the fights become "work" instead of fun, resulting in everyone just watching schmucks make money by playing the game as an actual fucking job. This doesn't make any sense to me. Game developers getting paid to make said game, players getting paid to play the game, people who just want to play well fuck them, have fun in heroic I guess. Also, fuck your game content it doesn't matter, the game isn't for you anymore. But here, have some mobile game style bullshit to appease the lowest common denominator. That's not content, that's raping an IP.
These world firsters are min/maxing like we did as far back as the first text based rpg, they're just meat fisting it until everyone lines up and rng doesn't fuck them. The poopsocking needed to finish requiring you to play the game like a job... Yeah, fuck that.
If normal, heroic, and the game in general was any fun, I'd still be playing. But it's literally not. It's half assed ideas thrown together and completely disrespects the general player in so many ways. You think you do, but you don't.