Why do I get the feeling that Kevin Jordan is talking shit about Ion?
Lean in what era? Vanilla-TBC? Or Live?I agree with Kevin Jordan that they made wow classes and combat very lean and mean. Its good in once sens but boring for MMO.
You have to remember that encounter design at first had just one or two gimmicks per fight. Also, no enrage timer. You could make a boss fight last 20 to 30 minutes no problem if you could keep your raid alive. 40 man raiding was seen more as a social experience.Why would you ever bring a rogue in vanilla raiding when fury warriors exist if the content was tuned harder? Outside of pure gear drop limitations, you wouldn't. Why would you bring warlocks beyond the 2 you need for the key melee and mage damage debuffs? Why would you bring a hunter on alliance side with BoS existing?
Remember when Ghostcrawler started posting on the forums and explained to players the reasons, how and why of their game design? He much later told the story that higher ups couldn't make heads or tails of it and later forbade him posting there altogether.Their problem, I think, is they're being too defensive about community feeback for some reason, and unless there's so much outrage they don't give a fuck about forums, discords, streamers, influencers have to say. It's what we perceive as "we know better than you, please shut up now".
Remember when Ghostcrawler started posting on the forums and explained to players the reasons, how and why of their game design? He much later told the story that higher ups couldn't make heads or tails of it and later forbade him posting there altogether.
Rogues are just not fantastic in 8.3, other than Assassin in PvP or speed clearing M+ as Outlaw.I'm having a hard time figuring out how to play rogue well. Outlaw seems alright, but the other classes I've leveled just kill stuff a lot easier, bigger crits right at level cap, often better AoE, better survive-ability, etc. Granted I just hit 120 and my gear is bad, but I'm wondering how much better it's going to get with good gear. I'm trying to pick a main and having a hard time. Sub and Ass were just sub-par and ass when I tried them. Again, my gear sucks, I'm only doing solo PvE content right now and I don't know the mechanics of either spec well. It just feels a lot better as fury war to go in and smash stuff. Crits everywhere, good survive-ability, no need for tons of cooldowns or tricks to get it to work well. I like the look and feel of rogue more, but Fury War/DH/WW Monk/Enhance Shaman and even ret Paladin (only 101 so far) have felt a lot more powerful on solo PvE content. I guess Rogue starts to shine with great gear and in group situations or PvP content, but it just feels weak right now and I'm having a hard time enjoying doing world quests and such.
I'm having a hard time figuring out how to play rogue well. Outlaw seems alright, but the other classes I've leveled just kill stuff a lot easier, bigger crits right at level cap, often better AoE, better survive-ability, etc. Granted I just hit 120 and my gear is bad, but I'm wondering how much better it's going to get with good gear. I'm trying to pick a main and having a hard time. Sub and Ass were just sub-par and ass when I tried them. Again, my gear sucks, I'm only doing solo PvE content right now and I don't know the mechanics of either spec well. It just feels a lot better as fury war to go in and smash stuff. Crits everywhere, good survive-ability, no need for tons of cooldowns or tricks to get it to work well. I like the look and feel of rogue more, but Fury War/DH/WW Monk/Enhance Shaman and even ret Paladin (only 101 so far) have felt a lot more powerful on solo PvE content. I guess Rogue starts to shine with great gear and in group situations or PvP content, but it just feels weak right now and I'm having a hard time enjoying doing world quests and such.
Rogue might be teh worst at soloing hard content in this game. You can't really kite because melee, you don't really have sustain unless you have a shit ton of leech (or are specced leeching poison for assassin). However they are near the top for soloing world content (right after Druid) you can blaze through (stealth, mobility).
There are two main rules with Rogues, 3 if Assassin (never played sub much in BFA)
1. Never cap your energy.
2. Never over cap your combo points
3. (assassin) Never let your bleeds/poisons fall off
Rogue si an extremely spammy class. And if you can come to terms with it you can do amazing things with it. I think I"m going a different class for SL because I'm tired of spamming shit so much.
There are rotation helpers like Hekili, with most of them based on SimulationCraft scripts. If you are learning a new class/spec it may be a good idea to install one and go to town on a training dummy to learn the rotation and to build some muscle memory.Looks like I just need to get into the mindset of the class, learn the moveset better (and probably get some gear).
FF14 is way more centered around rotations than WoW.Rotation helpers? It always seems silly to me that a 'rotation' exists. Means that it's not really a strategy / rpg at all and more of a rhythm game with a fancy skin. I suppose its natural with the overall action-y speed of RPGs these days... Very different from the style of even Baldur's Gate type pacing.
This is the way MMO games have evolved. People were bored of the vanilla frost mage frost bolt one-spell pony, and so the players wanted that higher skill ceiling.It always seems silly to me that a 'rotation' exists. Means that it's not really a strategy / rpg at all and more of a rhythm game with a fancy skin.