jayrebb
Naxxramas 1.0 Raider
bellular is going to cause a mass shooting lol
he better slow down on the agitation propaganda
Haven't you paid attention to the world first races recently? When the guilds looked forsimpsfans to funnel them gear, when raiders were benched because they couldn't get enough domination sockets (and the matching gems) for it?
Sure the content is beatable week 1 or 2, but only if you have sponsors and get hundreds of million in WoW gold for BoE epics, raw materials, and the character transfers to ship them around.
I am not kidding:
View attachment 369458
The apology hit. Numbers must have nose-dived to move the ripcord from 9.2 to 9.1.5
Due to the 2 separate apologies in the post, I doubt Ion is handling this one.
They still hide behind their lol-worthy lore reasons for Covenant swapping though. "But it made sense at the time" my ass.
But they wrote it that way, they didn't have to, it didn't lead to anything having them dislike each other.To be fair, I can understand the lore reasoning behind putting some retrictions on how easy it would be to swap covenants early in the expansion because at the time the coveannts were clearly not on friendly terms for the most part (for instance the venthyr having to sneak into Bastion or else they'll be hunted down during the campaign).
The world-first raiders do this to get every possible edge in the first week
When putting these sentences together, you should realize that it's not a binary either/or. Some bosses are more on the dance part, and some bosses are leaning more on dps/gear checks. FFXIV Ultimates, on the other hand, all go several notches into dance/skill checks.Yet these guilds, with their much better gear, are still not clearing the raid until near the end of the season
But they wrote it that way, they didn't have to, it didn't lead to anything having them dislike each other.
You should have been able to increase renown for any of the four and swap ability/soul bind to any you had unlocked in Oribos whenever you liked.
That's a huge amount of extra content if players can do all four storylines.
There was literally NO gameplay reason for it to be locked.
The world-first raiders do this to get every possible edge in the first week, but by the 4th week of a tier, even entry-level mythic guilds that can only kill the first 1-3 bosses will have better gear than the world-first raiders back did in week 1, even with spending all that gold. Most of the BOEs are actually garbage gear.
Yet these guilds, with their much better gear, are still not clearing the raid until near the end of the season. So it is not actually a gear check.
But the restriction from the story wasn't really something even in the story anyway. There was no strong sense of divided covenants.I agree it wasn't a good idea to begin with, and I understand most people care more about gameplay than story, but when they try (emphasis on TRY) to tell a story, I don't mind if the gameplay reflects that a little including having some limitations as long as they make sense.. but when the story changes (in this case the covenants reuniting), the gameplay should change to follow that and improve QoL.
come on, you know 90% of the people here haven't touched the game in 8 years and 9% of the rest barely have any understanding of how the game actually works, you expect them to know these aren't official blizzard posts?The armor sets are just data in a file. Whomever had the file viewer chose to put them on that model and take a screenshot.
But the restriction from the story wasn't really something even in the story anyway. There was no strong sense of divided covenants.
Compare to Horde/Alliance restrictions where you have quests to kill them and the entire PvP system to justify them.
Very few mythic bosses in most tiers can be just plowed through with dumb. In fact, in all of the past 4 raid tiers, you could not get past the first 3 bosses of the tier with any amount of dumb, no matter how much gear.Mist this can still be an example of a gear check, there's also a basic skill check involved. The greater the lack of basic skill, the greater the gear check to overgear the dumb.
Very few mythic bosses in most tiers can be just plowed through with dumb. In fact, in all of the past 4 raid tiers, you could not get past the first 3 bosses of the tier with any amount of dumb, no matter how much gear.
Even bad guilds have full rank 4 Domination sets, which is a huge dps boost over anything anyone could have had in week one. They still die to mechanics.
Captain Obvious is working overtime at Blizzard: