Daidraco
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Sylvanas is going to forgive fucking ARTHAS
Thought I missed some story elements for a sec.
Sylvanas is going to forgive fucking ARTHAS
It really makes you wonder what in the fuck they are doing. Are their artist and content designers just creating random shit then their story people work backwards off that? Are their artist and content people sitting around twiddling their thumbs this entire time waiting for the story people to give them concepts/ideas to create?They admitted the story parts for 9.1 came together after the release of Shadowlands.
Toxic positivity. You can see it in the 9.2 video. You can see it in how they shut down community feedback. Everything has to be described as amazing.I firmly believe there is ZERO accountability at Blizzard. It's the only way to explain things, and why people haven't been fired for incompetence. Geoff Goodman is a good example of a person that should have been long gone awhile ago. He's terrible at balancing things. When he left the HOTS team I read that people said the game improved tenfold, but it was far too late by then. He's now part of the Overwatch balance team, and the balance has been all over the board with that game.
Probably.Are their artist and content designers just creating random shit then their story people work backwards off that?
Does FF14 pull this time gating faggot shit?
- Beginning with the second week, the raid will open for Normal and Heroic difficulties, and the first eight bosses will be available in those difficulties.
- It will not be possible to fight the final bosses on any difficulty during week two.
- This is intended to provide a moment to tell the story in a way that accounts for the passage of time between the events of the eighth encounter and the subsequent encounters.
I find it hard to be there is this insane of a disconnect between their various teams. Does she not ask whats going on herself?Even the author they hired to write their books doesn't know anything about the story
I find it hard to be there is this insane of a disconnect between their various teams. Does she not ask whats going on herself?
It's really interestingly because in FF14 I found the Scions really annoying allies and the Asians boring generic baddies. I didn't give a shit about the story and skipped the cutscenes.It's fairly obvious that Blizzard tried to instill a "shared emotional experience" for their playerbase, because they enviously looked at FFXIV and how the story of that game is bonding the playerbase together like epoxy resin.
Only that Square-Enix has almost 30 years of experience crafting RPG narratives, while Blizzard is trying to emulate "western" fantasy storytelling like GoT, but without having an overarching long-term roadmap. They admitted the story parts for 9.1 came together after the release of Shadowlands.
And while FFXIV had it's story from ARR to Endwalker planned out before the release of ARR, Blizzard needed to retcon stuff into WC3 to now claim that the "Shadowlands story pulls together threads that started in Warcraft III and wove their way through many of our expansions.", and that 'it's now ending an epic storyline that started years ago."
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14 will lock Savage till 2 weeks after normal's are opened up, but this also gives them a little bit more time too balance out savage sense they design the fights as Savage First , then rebalance them for Normal ..Does FF14 pull this time gating faggot shit?
Narratively, the Eternity’s End raid tells two stories, one after the other. Our current plan for the release of the raid looks like this:
- During the first week of the release of Eternity’s End, the raid will not be open.
- Beginning with the second week, the raid will open for Normal and Heroic difficulties, and the first eight bosses will be available in those difficulties.
- It will not be possible to fight the final bosses on any difficulty during week two.
- This is intended to provide a moment to tell the story in a way that accounts for the passage of time between the events of the eighth encounter and the subsequent encounters.
- Beginning with the weekly reset of week three, all bosses will be available on Normal, Heroic, and Mythic difficulties.
- This will also be the opening of the first wing of the raid on Raid Finder difficulty.
I think it's blatant corporatism, and incompetent management. What gets measured gets managed, and they have no idea how to measure "fun".I firmly believe there is ZERO accountability at Blizzard. It's the only way to explain things, and why people haven't been fired for incompetence.
The characters the FFXIV playerbase is most raving about weren't always immediately welcome. Emet-Selch was introduced in Stormblood and wasn't really liked by the players, but Shadowbringers turned that around pretty much. Interestingly, Fandaniel had a similar fate until now, and people expect Endwalker to flesh him out as well.It's really interestingly because in FF14 I found the Scions really annoying allies and the Asians boring generic baddies. I didn't give a shit about the story and skipped the cutscenes.
Because his target and bonus payment was probably tied to how many expansion boxes they sold, and Shadowlands was the fastest selling expansion on day 1. So they promoted him.why is Danuser still the lead writer after two failed expansions?
It's not only that, Ishikawa is the writer for basically every and all content FFXIV players are raving about: Coerthas (Inquisitor/setup for Heavensward), Rogue job quests, Binding Coils of Bahamut, Dark Knight job quests, second half of Stormblood, Shadowbringers 5.0, and especially ... 5.3.The lady who wrote the Heavensward Dark Knight questline got promoted to the Far East half of Stormblood then to lead writer on Shadowbringers.
Their management has probably no other objective metrics to value his "work."