XCOM 2

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Dashel

Blackwing Lair Raider
1,835
2,931
Late to the party but this game is great. As difficult and addictive as the original XCom back in 1492 or whenever it came out a zillion years ago. And now new content is coming woohoo.

It's good enough to warrant me finally building a new PC after 5 years.

I'll probably play through this on Veteran and then give the next rank up a try.
 
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Lithose

Buzzfeed Editor
25,946
113,036
Looks like an enhancement to the normal campaign similar to Enemy Within.

You went into it on the next page, but was really worried about Chosen being like rulers--rulers feel very...bad in game. I hate unique units and enemies in a game about squad based tactics that require you to alter your load out but only for that one enemy, and they might show up at random.


Edit: Watching the video, looks like they changed rulers lol. So now Rulers are the guardians of specific installations you have to choose to assault? Well, in that case, they work well. Them being bosses you can prep for, and then get unique armor/weapons from sounds exactly like how Rulers should have been handled in the DLC. Really have always loved the big "raids" in Xcom, always thought that was an idea they should have enhanced, so you could do a few through your play through as difficulty checks--having optional 'raids' with bosses, to get unique gear from? Bad ass if that's how it works.

That trailer did little or nothing for me. It looked like full shark-jumping, but maybe they just have a shitty trailer-making intern.

Dunno, I can see why people were confused and saying "wtf, spinoff or something?" cause that's the exact same thing I was thinking watching that. "What the fuck is going on?"



Destiny, in Xcom (Feeling I got from the three factions and then "the chosen".) Yeah, that trailer was awful. Luckily game appears to be good.
 
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  • 1Worf
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Bandwagon

Kolohe
<Silver Donator>
24,455
65,768
I played the shit out of this on PC.

Ended up getting it for ps4 too, but I never touch it be sure there's no timer mods. Fail.
 
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goishen

Macho Ma'am
3,644
14,772
I pre-ordered this. Can't wait for them to announce XCOM 3. It sure as shit has to better than the last series when it came to the third installment.
 
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Gavinmad

Mr. Poopybutthole
43,901
52,636
They were aiming high with Apocalypse and it just didn't come together in time. As much as people like to hype TFTD, 95% of that game was just a reskin of the original.
 
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turbo

Molten Core Raider
1,259
115
Never did finish this after it first came out (bugged out and i got pissed); downloaded it again to play. Any suggestions on any key add ons to play with?
 

goishen

Macho Ma'am
3,644
14,772
I play with the Quiet Bradford, Lifetime Stats, After Action - Days Wounded, and the International Voice mods. Also some people claim to love the Long War, but I've never seen much use. A ton of people like it, though.

Also, Jack's Appearance and Free The Hood, but those are merely cosmetic and up to personal preference.

EDIT : HEh. And I just picked up another one, Mission Awards.
 
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turbo

Molten Core Raider
1,259
115
I restarted my initial game since i started at 2nd difficulty and switched to the 3rd difficulty for more challenge. I ran into the Viper King and he ran into his portal that i had no clue about so i restarted the fight and when he first spawned i executed him on a 5% chance with full health haha. RNG ftw

Swords seem fairly beast, running an assault + a shinobi and having them both run in to clean shit up is pretty ass rape but i'll assume later it falls off when they get 1 shot or something.
 

goishen

Macho Ma'am
3,644
14,772
Last game I played I had the beserker queen come up after I just put some things down, and everybody else on over watch. Took her down the moment that she appeared on screen. Twas beautiful.

About rangers, I've played around with both the blademaster and the other one (don't recall what it is). Blademaster is definitely my favorite. Hellweave + blademaster = uber fun times.
 

Gavinmad

Mr. Poopybutthole
43,901
52,636
meh. Long War and/or various mods improve things for melee specialists a lot, but melee will pretty much always play second fiddle to ranged due to the risk of revealing inactive pods. Aside from the time I accidentally created a blade ranger that couldn't be killed in melee by combining a few mods together, a melee focused shinobi from Long War seems to be the most use I've gotten out of a melee specialist. Their primary duty is just staying in concealment to provide advanced vision for the rest of the team, but I have the fleche oh shit button if I need it, pistol skills from the AWC, and if you're playing with Alien Hunters you potentially have the free axe throw and the return to concealment pistol kill as well.
 

Conefed

Blackwing Lair Raider
2,850
1,702
There's a joke somewhere about new content relying on headshots in a game where point blank shotgun shots routinely miss
 

Shmoopy

Avatar of War Slayer
4,329
19,162
Finally started this. Uhh holy shit did they up the difficulty compared to Xcom 1? Just on normal and got full party wiped the first mission after tutorial.

Google searched and there's dozens of threads about "can't finish first mission". Lol.

I'm all for difficulty but at least don't front load it...
 

Mist

REEEEeyore
<Gold Donor>
31,379
23,801
The difficulty in this game is majorly front-loaded. You're almost supposed to lose a decent number of dudes per mission in the beginning.
 
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Droigan

Trakanon Raider
2,599
1,297
Finally started this. Uhh holy shit did they up the difficulty compared to Xcom 1? Just on normal and got full party wiped the first mission after tutorial.

Google searched and there's dozens of threads about "can't finish first mission". Lol.

I'm all for difficulty but at least don't front load it...

It's harder than 1 for sure. On anything higher than veteran, what Mist says pretty much stays accurate for a large portion of the game. It also has a lot of timed missions, with a very low margin of error, sometimes forcing you to rush and then punishes you for rushing even though it forces it. Do not be afraid to use grenades and max movement while concealed. Latter is a must to complete most timed missions.

If you do have the additional content (two missions), they are not time sensitive so can be saved for later. Good rewards, but quite hard if done when you can access them (3-4 missions into the game).

On PC I'd recommend the long war studio mods (if not the actual long war mod (contains all the smaller ones too), then add the others). Usually fairly accurate depending on what he does. True Concealment mod also adds the effect of the timers not activating until you break stealth, which gives you a few extra turns (or you can find mods that extend it or turn the timers off).

Also recommend the Arnold Schwarzenegger mod :) Adds a heavy with voice snippets added from his movies.

Currently restarted on PS4 for fun (only on veteran), waiting for the expansion. First 5 missions were flawless. Even got a "--" as a stat for unit most under fire. Never got that before on PC. 100% hit rate on my overwatch, no enemies shot at me through the entire mission. Didn't even know that could be a thing.
 
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Gavinmad

Mr. Poopybutthole
43,901
52,636
Currently restarted on PS4 for fun (only on veteran), waiting for the expansion. First 5 missions were flawless. Even got a "--" as a stat for unit most under fire. Never got that before on PC. 100% hit rate on my overwatch, no enemies shot at me through the entire mission. Didn't even know that could be a thing.

let me know when you complete a mission with -- as your accuracy rating.
 

Sulrn

Deuces
2,159
360
Trying to get back into this on commander difficulty since I never got to play through either of the DLCs. Three attempts so far and complete wipe on the first real mission after Gate Crasher all three times. Game seems more difficult since release when I beat it on commander. :/

Did either of the DLCs add a new class? I've disabled most of my mods and now on two of those games I've recruits class into Dragoon - I thought that was a Longwar class?
 

Droigan

Trakanon Raider
2,599
1,297
Did either of the DLCs add a new class? I've disabled most of my mods and now on two of those games I've recruits class into Dragoon - I thought that was a Longwar class?

No they don't add classes.
They add
a mech and the serpent armor.

Dragoon is a LW addon. Either installed individually, or a by the shadow ops addon that you can add along the Long War mod.
 

Sulrn

Deuces
2,159
360
No they don't add classes.
They add
a mech and the serpent armor.

Dragoon is a LW addon. Either installed individually, or a by the shadow ops addon that you can add along the Long War mod.

That's what I thought. I guess I need to do a clean install. Turning off my mods apparently didn't work.