Rezz
Mr. Poopybutthole
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One issue MMOs have is that the player is, in most cases, the "hero" of the story being told. If you add 100k-500k players (Seriously my brain hurts from thinking about the scale of hardware/cloud instances needed to support this. Like, it would be -massive- at a minimum) then it's real hard for a player to feel like the center of the story. Or even a central piece.
I mean that's as massive as massive gets for an MMO, but I don't think hardware/design philosophies support anything near that size, let alone making it interesting for the player.
I mean that's as massive as massive gets for an MMO, but I don't think hardware/design philosophies support anything near that size, let alone making it interesting for the player.
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