We were close to getting investment from a major Chinese publisher who was very interested in the game. I was actually in the room demoing one of my zones for them when they were in Providence. It was a very positive reception and while I wasn't privy to all the business-talk that meeting ended with my impression being that we were good.
Also, what a lot of people still don't understand about the RI funding deal is that we never got the full sum all at once. The way it worked is 38 got set amounts every few months or something like that, and the only reason we ran out of money is because suddenly RI didn't pay up. It's not like it was just complete mismanagement (although there was some of that) - the money was supposed to keep coming and they had planned for those deposits to be reliable. When the board tried to figure out what was going on, that's when they realized what Chafee was up to (and had been scheming for awhile, most likely) and suddenly he started publicly bashing us as well. I think it's pretty ridiculous to call Reckoning a flop. Even if it didn't sell Skyrim numbers it was a brand new IP that did pretty well for what it was and I feel would've birthed a much more successful sequel. No one was unhappy with Reckoning numbers.
Anyway, I think the game would've struggled in the end as much as I liked it after seeing how GW2 and Neverwinter are viewed as "successful" and yet they aren't really financially massive hits. We were going to end up offering a similar F2P title but likely with a much greater need to make a lot of money early on and I just don't know that it would have done that. Who knows. Still, I think Chafee's political plays just hurt the state more than letting us ship the thing and a Reckoning sequel which was in the planning stages. I think even if 38 eventually went under, which was a very real possibility, we likely could've at least gotten the debts paid first.
Also, what a lot of people still don't understand about the RI funding deal is that we never got the full sum all at once. The way it worked is 38 got set amounts every few months or something like that, and the only reason we ran out of money is because suddenly RI didn't pay up. It's not like it was just complete mismanagement (although there was some of that) - the money was supposed to keep coming and they had planned for those deposits to be reliable. When the board tried to figure out what was going on, that's when they realized what Chafee was up to (and had been scheming for awhile, most likely) and suddenly he started publicly bashing us as well. I think it's pretty ridiculous to call Reckoning a flop. Even if it didn't sell Skyrim numbers it was a brand new IP that did pretty well for what it was and I feel would've birthed a much more successful sequel. No one was unhappy with Reckoning numbers.
Anyway, I think the game would've struggled in the end as much as I liked it after seeing how GW2 and Neverwinter are viewed as "successful" and yet they aren't really financially massive hits. We were going to end up offering a similar F2P title but likely with a much greater need to make a lot of money early on and I just don't know that it would have done that. Who knows. Still, I think Chafee's political plays just hurt the state more than letting us ship the thing and a Reckoning sequel which was in the planning stages. I think even if 38 eventually went under, which was a very real possibility, we likely could've at least gotten the debts paid first.